|
|
|
 |
|

November 13th, 2006, 12:05 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
|
|
Re: Balance Mod to become Stock SEV Petition
Quote:
Captain Kwok said:
I agree. It would have been nice if someone e-mailed me prior to creating a petition on for the Balance Mod... I would have preferred to continue my e-mail correspondance with Aaron first about the subject rather than resort to an "antagonistic" approach.
|
You can keep doing that, none of this has gone to Aaron yet and it was never going to without your direct approval but its good to gauge how interested people are.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

|

November 13th, 2006, 12:53 PM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: Balance Mod to become Stock SEV Petition
Honestly, I think it's too late for the Balance Mod to replace stock. It really had to be done before SE:V was released. To supplant stock at this point would be unfair to players who like stock, as they would no longer see there version of the game supported. Right now, the Balance Mod is easily available for anyone that wishes to play a different game and as such, both Stock and Balance Mod versions continue to be supported. I think at this point it would probably be best to include the Balance Mod with SE:V as an optional game type. I don't see any advantge on a community level to do otherwise.
|

November 13th, 2006, 01:13 PM
|
First Lieutenant
|
|
Join Date: Jan 2005
Posts: 689
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Balance Mod to become Stock SEV Petition
I don't know. Not having it stock makes it somewhat more difficult for people who want to make mods with the Balance mod as a base rather than stock. Also, stock still got major issues with for instance the AI's making crippling pacts with each other and such.
There's a whole lot of people out there who will be 'stuck with stock' and never bother with mods or looking at the game forums, too. If the Balance mod generally holds a higher quality than stock, like it does now( remember what Aaron said about modders doing things he could never have time for or do himself?) that's really too bad for the average SEV player.
I see your points. I just think it'd be worth it.
|

November 13th, 2006, 01:26 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
|
|
Re: Balance Mod to become Stock SEV Petition
Quote:
Raapys said:
I don't know. Not having it stock makes it somewhat more difficult for people who want to make mods with the Balance mod as a base rather than stock. Also, stock still got major issues with for instance the AI's making crippling pacts with each other and such.
There's a whole lot of people out there who will be 'stuck with stock' and never bother with mods or looking at the game forums, too. If the Balance mod generally holds a higher quality than stock, like it does now( remember what Aaron said about modders doing things he could never have time for or do himself?) that's really too bad for the average SEV player.
I see your points. I just think it'd be worth it.
|
That is exactly how I feel. 90% of players if not more do not play any mods all they play is stock and the current stock is not good enough for the 90% of players who do not have mods. Also many mods use stock as their base and having such a sad stock will hurt alot of mods. While mods can use the Balance Mod as their base it just doesn't work as well. The ammount of people who like the current stock(who knows why) are far out numbered by the people that would benifit from having Balance Mod become stock.
"The needs of the many outweigh the needs of the few, or the one."
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

|

November 13th, 2006, 02:20 PM
|
 |
Brigadier General
|
|
Join Date: Nov 2001
Location: WA
Posts: 1,894
Thanks: 5
Thanked 3 Times in 3 Posts
|
|
Re: Balance Mod to become Stock SEV Petition
Quote:
Combat Wombat said:
...That is exactly how I feel. 90% of players if not more do not play any mods all they play is stock and the current stock is not good enough for the 90% of players...
|
I fully agree; in fact that was the very reasoning I had when I signed the petition!
Geez CW that twice in one day I have agreed with you. Did I wake up in an alternate dimension this morning? 
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
|

November 13th, 2006, 02:33 PM
|
 |
Corporal
|
|
Join Date: Dec 2000
Location: England
Posts: 155
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Balance Mod to become Stock SEV Petition
BALANCE>STOCK.
|

November 13th, 2006, 02:33 PM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: Balance Mod to become Stock SEV Petition
I see the points you're making - but I think everyone (not just 90%) could be better served if the Balance Mod was just included as a game type with SE:V itself - either through a future patch or expansion.
|

November 13th, 2006, 02:36 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
|
|
Re: Balance Mod to become Stock SEV Petition
Quote:
Captain Kwok said:
I see the points you're making - but I think everyone (not just 90%) could be better served if the Balance Mod was just included as a game type with SE:V itself - either through a future patch or expansion.
|
Everyone would be better served with Balance Mod being stock and stock being the extra gametype, we shall call it old stock or Unbalance Mod, hmm I think I may have something there
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

|

November 13th, 2006, 02:45 PM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Balance Mod to become Stock SEV Petition
Quote:
Captain Kwok said:
I see the points you're making - but I think everyone (not just 90%) could be better served if the Balance Mod was just included as a game type with SE:V itself - either through a future patch or expansion.
|
And, since its higher in the alphabet, it'd show up by default in the mod list. 
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

November 14th, 2006, 01:19 PM
|
Sergeant
|
|
Join Date: May 2002
Posts: 279
Thanks: 2
Thanked 0 Times in 0 Posts
|
|
Re: Balance Mod to become Stock SEV Petition
The only problem here is that most serious modders will want to use Balance as the basis for thier mods. This works until Balance gets updated, at which point there is no clean and easy way to update the new mod's files accordingly. There is also the fact that most mods will be replicating Balance mod files with thier intalls, which wastes disk space. This would not be a problem if Balance was Stock.
If Kwok doesn't want Balance to become Stock, maybe there is a way to make the process of updating mods based on Balance easier? Perhaps make Balance mod something like the old Imagemod, and have it replace Stock files, but still be optional. After all, people who play Balance mod rarely ever go back to Stock. But there's no reason there can't be a way to uninstall Balance just in case.
EDIT: It occurs to me that Balance mod could be included in the new "Community Bonus Pack" or whatever that is being worked on as the SE5 equivalent of Imagemod.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|