.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old November 26th, 2001, 03:17 PM

Yin Yin is offline
Private
 
Join Date: Nov 2001
Posts: 21
Thanks: 0
Thanked 0 Times in 0 Posts
Yin is on a distinguished road
Default Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)

Just wanted to say that with your help, I've been absolutely stuffing myself with SE4. I actually later found the answer to my question (and others) on the official FAQ.

I also wanted to say (and I hope the message gets seen by the developers): The support and obvious care given to this game and its players is nothing short of outstanding. I have been beating my head against a wall for the past two years with another *nameless* company only to see them release a game that is nowhere near as customizable nor (well, this is a safe guess) as reflective of fans' desires for patches as this one!

And in case you haven't heard, the publisher of the *nameless* game has also just sued one of the game's fans for translating the English text to German! Yes, they slapped him with a 'Cease and Desist' order even though he immediately took down his site upon being warned! Not only that, they are charging him $500 for the lawyers' fees and are now trying to get him to sign an 'I'm Guilty' thing holding him for any money lost!!!

My God. That sickens me. O.K., that publisher's name is Infogrames. I honestly am boycotting them now (I know, people say stuff like that all the time, but I'm serious on this one).
Reply With Quote
  #2  
Old November 26th, 2001, 05:50 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)

quote:
Any mods you guys would recommend?
Pirates & Nomads! Links in sig.
It changes some of the basic properties of SE4, such as propulsion and defense. Some changes to weapons, too. Tons of Racial Trait stuff, and uncountable little things.

I reccommend getting used to standard SE4 first, so you can figure out what to use based on the component stats & abilities.
Reply With Quote
  #3  
Old November 26th, 2001, 10:41 PM
Cheeze's Avatar

Cheeze Cheeze is offline
Sergeant
 
Join Date: Feb 2001
Location: Parts Unknown, NY
Posts: 295
Thanks: 0
Thanked 0 Times in 0 Posts
Cheeze is on a distinguished road
Default Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)

You can also use the Load/Unload button when your colony ship is first built, fill it with population, then send it on its way. You might want to check the "Move One/Five/Ten/All" button to play with how much population to load on the ship.

Also, try placing a cargo bay on your colony ship to bring more people to the planet.
__________________
I'm about to turn it up a notch!!

Where's the ka-boom? There was supposed to be an Earth-shattering ka-boom!
Reply With Quote
  #4  
Old November 27th, 2001, 03:01 AM

Yin Yin is offline
Private
 
Join Date: Nov 2001
Posts: 21
Thanks: 0
Thanked 0 Times in 0 Posts
Yin is on a distinguished road
Default Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)

suicide_junkie:

I'll definitely check that out! Thanks. I'll also do as you suggest and play through a couple standard games first so I can appreciate the differences.

Lynx:

I noticed when you design a pop transport, %50 of the space has to be for storage anyway, which means once you've loaded other required components, you can move 300M people *BUT* you can only load one engine! What am I doing wrong there? Do I need to research better ship design?

By the way, where is that load button you mention? It seems the full pop number is loaded automatically. It would be nice to fine tune that if I could. Thanks in advance.

--Yin
Reply With Quote
  #5  
Old November 27th, 2001, 03:44 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)

Err.. what?

Basic transport is 300kt.
That means you need 160kt of cargo containers (20kt only, so can't get just 150kt worth)
Add a bridge- 10kt, life support- 10kt, and creq quarters- 10kt, and you're left with..

110kt.

That is plenty of space for engines..more than can fit, actually, transports can only have 5.

EDIT: minor math error.

Also, the Load button will automaticlly load whatever will fit in the transport. The "cargo transfer" button- which only works if you're parked in the same spot as what you want to tranfer- lets you move things in 1, 5, 10, or full load lots. Remember you can scroll the buttons if playing in 800x600!

Phoenix-D

[ 27 November 2001: Message edited by: Phoenix-D ]

__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #6  
Old November 27th, 2001, 06:14 AM

Yin Yin is offline
Private
 
Join Date: Nov 2001
Posts: 21
Thanks: 0
Thanked 0 Times in 0 Posts
Yin is on a distinguished road
Default Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)

I see. Cargo transfer. Thanks.

Well I must have put something on my transport that didn't need to be there 'cause my current design is leaving me room for only one engine! Strange. I'll have to check that when I get home.
Reply With Quote
  #7  
Old November 27th, 2001, 09:45 AM

Yin Yin is offline
Private
 
Join Date: Nov 2001
Posts: 21
Thanks: 0
Thanked 0 Times in 0 Posts
Yin is on a distinguished road
Default Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)

By the way, since I'm stuck at work, thought I'd throw out another newbie question:

Can you only put one remote miner at a time on an asteroid? And does the ship that brought it there have to remain in orbit?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:43 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.