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  #1  
Old November 26th, 2001, 10:41 PM
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Cheeze Cheeze is offline
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Default Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)

You can also use the Load/Unload button when your colony ship is first built, fill it with population, then send it on its way. You might want to check the "Move One/Five/Ten/All" button to play with how much population to load on the ship.

Also, try placing a cargo bay on your colony ship to bring more people to the planet.
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Old November 27th, 2001, 03:01 AM

Yin Yin is offline
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Default Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)

suicide_junkie:

I'll definitely check that out! Thanks. I'll also do as you suggest and play through a couple standard games first so I can appreciate the differences.

Lynx:

I noticed when you design a pop transport, %50 of the space has to be for storage anyway, which means once you've loaded other required components, you can move 300M people *BUT* you can only load one engine! What am I doing wrong there? Do I need to research better ship design?

By the way, where is that load button you mention? It seems the full pop number is loaded automatically. It would be nice to fine tune that if I could. Thanks in advance.

--Yin
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  #3  
Old November 27th, 2001, 03:44 AM

Phoenix-D Phoenix-D is offline
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Default Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)

Err.. what?

Basic transport is 300kt.
That means you need 160kt of cargo containers (20kt only, so can't get just 150kt worth)
Add a bridge- 10kt, life support- 10kt, and creq quarters- 10kt, and you're left with..

110kt.

That is plenty of space for engines..more than can fit, actually, transports can only have 5.

EDIT: minor math error.

Also, the Load button will automaticlly load whatever will fit in the transport. The "cargo transfer" button- which only works if you're parked in the same spot as what you want to tranfer- lets you move things in 1, 5, 10, or full load lots. Remember you can scroll the buttons if playing in 800x600!

Phoenix-D

[ 27 November 2001: Message edited by: Phoenix-D ]

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Old November 27th, 2001, 06:14 AM

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Default Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)

I see. Cargo transfer. Thanks.

Well I must have put something on my transport that didn't need to be there 'cause my current design is leaving me room for only one engine! Strange. I'll have to check that when I get home.
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  #5  
Old November 27th, 2001, 09:45 AM

Yin Yin is offline
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Default Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)

By the way, since I'm stuck at work, thought I'd throw out another newbie question:

Can you only put one remote miner at a time on an asteroid? And does the ship that brought it there have to remain in orbit?
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  #6  
Old November 27th, 2001, 10:15 AM

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Default Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)

Robo Mining:

Nevermind! I just found the old threads about maintenance costs and so forth. Too bad. I found an entire system of asteroids ... no use for them I see.
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  #7  
Old November 27th, 2001, 11:37 AM

Lemmy Lemmy is offline
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Default Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)

hey, are you the same Yin from the apolyton
forums ??
reading your opinion on civ3 you almost have to be

anyway, i got civ3 this weekend and i like it so far, but SE4 is far more customizable.
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