Quote:
Jack Simth said:
Astral mages with a Ritual of Returning, a clam, a few loose astral gems, and boots of quickness scripted for Call Horror / Returning?
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Boots of quickness no longer allow the mage to cast twice in Dominions_3. As a result this unique artifact is less valuable since you want to make sure something strong like a Golem is holding the item and thus able to survive a horror attack.
In Dominions_2 the boots would allow any astral mage to summon a horror with the harmonica and return to the capital.