.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #14  
Old November 14th, 2006, 08:09 PM
B0rsuk's Avatar

B0rsuk B0rsuk is offline
Second Lieutenant
 
Join Date: Mar 2004
Location: Gdansk, Poland
Posts: 420
Thanks: 0
Thanked 15 Times in 4 Posts
B0rsuk is on a distinguished road
Default Re: Ideas needed for worthy heroes mod

Quote:
Endoperez said:
Cursed isn't an ability, it's something that happens during the game. It can't be modded, and no creature starts with it AFAIK.
That sucks. I can think of plenty of units, commanders, pretenders starting with curses, or horror marks. Some tartarians, various warlocks and renegade wizards dabbling in forbidden magicks, pretenders cursed in past millenia, and heroes of course. It would add a lot of flavour.
If it's possible for an unit to start with affliction, why disallow curses and horror marks ? Curses and marks make even more sense, because they can't be removed, so they're essentially like stats.
__________________
Those who do not understand Master Of Magic are condemned to reinvent it - badly.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:55 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.