interesting comments, i also agree it would be interesting (although of course not vital) to have a button under options - IR PENETRATE SMOKE YES/NO. i was thinking about putting together a quick cav scenario on the defense that get's hit with the "special smoke" and has its optics cut from 40 to 20 (feels about right).
while i am at it two completly unrelated questions
a. i would like to mod destroyed (perferably burning) enemy vehicles in a scen; how do i do that best?
b. i would also like to simulate depleated amo for infantry (needing resuply, i.e. LAWs). if i however manually adjust the e.g. LAW numbers (say 1 for a squad) at the beginning won't it just become the default number for the unit, and will not resuply to the orginal default level (say 6)?
cheers ,S