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  #1  
Old November 21st, 2006, 11:23 AM
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Reverend Zombie Reverend Zombie is offline
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Default Re: YC

Quote:
Teraswaerto said:
Just had some bad experiences with Dom2 games that with 2-3 turns a week that just took so long to progress the players lost interest.
I think consistency of hosting is as important, if not more so, than frequency for maintaining interest. It seems that most games run into trouble when hosting is delayed indefinitely when a player drops out, we try to find a substitute, etc. If I have to repeatedly check for a new turn for a week or more after the last scheduled host, I find myself much less interested in the game when it finally resumes. On the other hand, if a game is scheduled to host only once every few days, and consistently follows that routine, I have no problem keeping my interest level up. It is a big boon to have longer times between hosts in late stages of the game, as turns take longer and longer to complete.
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  #2  
Old November 22nd, 2006, 12:01 AM
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Default Turn 12

Turn 12 is out.

Deadline is Thursday at 9pm Boston time.

Pasha
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  #3  
Old November 22nd, 2006, 03:24 PM
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Default Re: Turn 12

PashaDawg due to late diplomatic talks had to send a new turn 13 in, please delete the previous one, sorry for the bother.

Atlantis.
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  #4  
Old November 22nd, 2006, 07:43 PM
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Default Re: Turn 12

No problem!
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  #5  
Old November 23rd, 2006, 10:52 AM
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Default Delay

Hi All:

I received a message from a player that he is going to be away until Monday. Unfortunately, he did not play his turn before leaving. I think the player is new and did not intend to hold up the game. So, I will put the game on hold until Monday night.

In the future, all players are requested to seek substitute players when they cannot play for extended periods. That way everyone else is not forced to wait.

Thanks.

Pasha
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  #6  
Old November 23rd, 2006, 03:43 PM
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Default Re: Delay


Given that I've had a stale, and that the player obviously _could_ have sent his turn in with the note saying that he was away until Monday, I don't see why it should be held up on his account. Not to mention that the player could/should obviously have brought up his holiday schedule somewhat more in advance.

After all, to quote Reverend Zombie, "I think consistency of hosting is as important, if not more so, than frequency for maintaining interest.".
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  #7  
Old November 23rd, 2006, 03:47 PM
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Default Re: Delay

I agree with Cainehill. Stales happen, the game must go on.

*edit*
Trying to be humorous here, the game must go on is not a demand.
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Old November 23rd, 2006, 06:32 PM

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Default Re: Delay

I agree with Cainehill.
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