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November 21st, 2006, 07:33 PM
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Sergeant
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Join Date: Sep 2006
Location: The Hidden Grove
Posts: 377
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Re: The \"Strange War\"
The calm before the storm.
I want details when all Hell breaks free. Figuratively speaking of course.
__________________
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November 21st, 2006, 08:11 PM
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Second Lieutenant
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Join Date: Apr 2004
Location: Ohio
Posts: 402
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Re: The \"Strange War\"
Our goal in this conflict was only to distract Tien Chi and give Ulm time to recover and a fighting chance.
Sadly there will be no storm upon Tien Chi as our forces are no waiting in ambush in his lands. We wish they were, our generals are beating themselves on the head for not coming up with tactic described by the Tien empire. Unfortunately our forces have been engaged against Vanheim.
Even this turn brave general Egil brought another force to besiege beloved Argatha. The people were just experiencing peace, democracy and true joy when these foreign fighters came and ruined everything. If not for these incursions Argatha would be a land of milk and honey like all other lands we hold dominion over.
The sneaky troops have gotten so bad that our congress and senate got together and passed a new law to prevent this type of terrorist attack. From now on all bad guys and foreign troops are required to register upon entry and are given a big "I'm A Bad Guy" T-shirt to be worn at all times. This way we can see these armies coming and prepare a proper defense.
Already this policy has proven extremely effective:
1.) All bad guys must register.
2.) Nobody has registered.
3.) Our land is free from bad guys!!
Our government was so pleased with this result that they voted themselves a 50% raise.
Luckily our elite and *top secret* order (you know the one that pulls the strings) knows the real truth. We will do anything to keep up the spirits of our people in these dire times.
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November 21st, 2006, 09:04 PM
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First Lieutenant
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Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
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Re: The \"Strange War\"
Quote:
Maltrease said:
Our goal in this conflict was only to distract Tien Chi and give Ulm time to recover and a fighting chance.
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Tien Chi's best generals have spent several sleepless nights trying to understand how raiding several provinces which are 7 provinces away from frontline with Ulm would give Ulm time to recover and a fighing chance. They failed miserably.  The fact they they don't understand the way brilliant military minds in Helheim High Command work makes Tein Chi generals even more intimidated and suspicious of their Helheim rivals.
Quote:
The sneaky troops have gotten so bad that our congress and senate got together and passed a new law to prevent this type of terrorist attack. From now on all bad guys and foreign troops are required to register upon entry and are given a big "I'm A Bad Guy" T-shirt to be worn at all times. This way we can see these armies coming and prepare a proper defense.
Already this policy has proven extremely effective:
1.) All bad guys must register.
2.) Nobody has registered.
3.) Our land is free from bad guys!!
Our government was so pleased with this result that they voted themselves a 50% raise.
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November 21st, 2006, 10:08 PM
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Sergeant
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Join Date: Sep 2003
Location: The Urban Wilderness
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Re: The \"Strange War\"
The war is lost for Vanheim. We knew the W9 Helhirdings were too powerful to fight without blessings, but we still underestimated them. Vanheim was garrisoned with 70 Van HI, 50 points of province defense, 30 Pale riders, 1 gargoyle and 2 Van leaders- a powerful force. But Helheim crushed this force, losing only a single Helhirding and a handful of indy archers.
We will fight to the end, but, in all seriousness, we no longer believe the Helhirdings can be defeated without high level evocation spells.
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November 21st, 2006, 11:22 PM
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First Lieutenant
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Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
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Re: The \"Strange War\"
Quote:
Potatoman said:
The war is lost for Vanheim. We knew the W9 Helhirdings were too powerful to fight without blessings, but we still underestimated them. Vanheim was garrisoned with 70 Van HI, 50 points of province defense, 30 Pale riders, 1 gargoyle and 2 Van leaders- a powerful force. But Helheim crushed this force, losing only a single Helhirding and a handful of indy archers.
We will fight to the end, but, in all seriousness, we no longer believe the Helhirdings can be defeated without high level evocation spells.
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Damn. I am sorry to hear it Lord of Vanheim. It looks like Helheim has one less foe now.
How big was the army that attacked your capital? And how many helhirdings were there?
And what is the location of your capital where this tragic event happened?
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November 22nd, 2006, 12:13 AM
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Sergeant
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Join Date: Sep 2006
Location: The Hidden Grove
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Predictions
So, just for fun, I am going to make a prediction. With Vanheim out of the way, Helheim will turn it's attention toward Caelum. The two of them will have a war that mainly consists of flying and raiding by both sides. Unless Caelum has some powerful magic on their side, they will probably lose. Once Helheim is finished with Caelum, they will move on to T'ien Ch'i, who will still be mired in a war with Ulm. Ulm will be near death, but Helheim will come to the rescue just in time. The two of them will push back and eventually defeat T'ien Ch'i. Helheim will see an easy opportunity to take Ulm out and will do so promptly, possibly even before T'ien Ch'i is defeated. Helheim will then move further east crushing everything in their path until they meet Niefelheim. The giants spent their entire time researching and cast the powerful Win spell. So my prediction is that Niefelheim wins by casting the Win spell!!
__________________
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November 22nd, 2006, 12:33 AM
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First Lieutenant
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Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
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Re: Predictions
Quote:
RamsHead said:
So, just for fun, I am going to make a prediction. With Vanheim out of the way, Helheim will turn it's attention toward Caelum. The two of them will have a war that mainly consists of flying and raiding by both sides. Unless Caelum has some powerful magic on their side, they will probably lose. Once Helheim is finished with Caelum, they will move on to T'ien Ch'i, who will still be mired in a war with Ulm. Ulm will be near death, but Helheim will come to the rescue just in time. The two of them will push back and eventually defeat T'ien Ch'i. Helheim will see an easy opportunity to take Ulm out and will do so promptly, possibly even before T'ien Ch'i is defeated. Helheim will then move further east crushing everything in their path until they meet Niefelheim. The giants spent their entire time researching and cast the powerful Win spell. So my prediction is that Niefelheim wins by casting the Win spell!!
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Nah, if Helheim will defeat me and Caelum, Niefelheim will have no choice but to surrender, since Helheim would control half of the map.
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November 22nd, 2006, 02:54 AM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
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Re: Predictions
Quote:
RamsHead said:
So, just for fun, I am going to make a prediction. With Vanheim out of the way, Helheim will turn it's attention toward Caelum. The two of them will have a war that mainly consists of flying and raiding by both sides. Unless Caelum has some powerful magic on their side, they will probably lose. Once Helheim is finished with Caelum, they will move on to T'ien Ch'i, who will still be mired in a war with Ulm. Ulm will be near death, but Helheim will come to the rescue just in time. The two of them will push back and eventually defeat T'ien Ch'i. Helheim will see an easy opportunity to take Ulm out and will do so promptly, possibly even before T'ien Ch'i is defeated. Helheim will then move further east crushing everything in their path until they meet Niefelheim. The giants spent their entire time researching and cast the powerful Win spell. So my prediction is that Niefelheim wins by casting the Win spell!!
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I wish...
Keep dreaming, I like it... 
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November 22nd, 2006, 12:38 AM
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Sergeant
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Join Date: Sep 2003
Location: The Urban Wilderness
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Re: The \"Strange War\"
I've decided not to share the specific numbers; I don't want to scare you guys away.
Helheim already controls nearly half the map- his empire goes all the way to the top of the world. Also, for any would-be rescuers, the province # of Vanheim is 146.
I'm not bowing out yet. As long as my raiders are still active I'll have to get dominion killed, and that might take a while (I still have decent dominion  ). In the meantime, there'll be a final battle in the fortress and, of course, my raiding forces causing trouble in Helheim (Agartha is sieged this turn by my raiders).
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