While I like how the game currently treats human commanders I also understand that some people want more human heroes, heck I would like that myself. Isn't it possible to keep the commanders as they are and create a new unit for human nations that is called Hero. This unit could be abit better at certain things including HP. The best thing would be if it could be randomized (kinda like mages with magic) on certain skills. They should be quite abit more expensive though as heroes do demand more treasures than regular people.Also they should have zero commanding ability and leave that to the regular commanders.
Can anyone with the skills make a hero mod like that?
Saarud said:
Isn't it possible to keep the commanders as they are and create a new unit for human nations that is called Hero.
There already are heroes, you get them with (at least) positive luck scales. That's the point (I think) of this thread to begin with that human heroes suck
Saarud said:
Isn't it possible to keep the commanders as they are and create a new unit for human nations that is called Hero.
There already are heroes, you get them with (at least) positive luck scales. That's the point (I think) of this thread to begin with that human heroes suck
Hey don't be rude.... I'm very well aware of the predone heroes that appears randomly. And I do agree that some of those human heroes do suck. In the initial post he also mention that commanders should have more HP than the regular guy, and I disagree with that I do think commanders feels quite good now, they are there to command. Getting free heroes is also great even if they aren't as good as they perhaps should be, but it would also be fun to have a recruitable hero with variable skills (such as some mages with magics).
Edit: LOL!
We're all posting at the same time. I should have written "Exactly, Epaminondas", about the points about Achilles being a great example of high Prot with human HP, Herakles being like a Dom 3 Prophet, etc.