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November 26th, 2006, 03:29 PM
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Corporal
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Join Date: Mar 2006
Location: Glasgow
Posts: 96
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Re: Game Servers
I am starting my prayers so shrapnel will provide such a server... of course, so my prayers will be listened I don't mind some donations...
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November 26th, 2006, 03:50 PM
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First Lieutenant
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Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
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Re: Game Servers
There are free web services that will give you a fixed name for your dynamic dns. It's very easy. Here's one that i have used- www.dyndns.com
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November 27th, 2006, 11:49 AM
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Second Lieutenant
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Join Date: Apr 2004
Location: Ohio
Posts: 402
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Re: Game Servers
Thanks Tyrant I will look into that.
I'd still love to see some kind of official server so I don't have to be the one to make sure its running or some outtage to my consumer level broadband holds up a game for a large length of time.
I know there was some discussion shortly before Dom3 was released. I'm not sure where it went or if the cost were to large... I'm curious how many people would be willing to drop a few $ to help get the ball rolling if the "cost" was a large factor in it not happening.
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November 27th, 2006, 12:09 PM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
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Re: Game Servers
If anyone feels like donating 1000-1500$ for a new PC, I'll gladly retire my current PC and use it as a server 
EDIT:
Actually, my current PC will go to my dad, his old PC will be the server 
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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November 27th, 2006, 01:07 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Game Servers
It actually doesnt take much PC to run quite a few games. Most peoples old retired desktop can replace your ISPs servers quite nicely. If you go and buy a server, all you really have to request is a powerful CPU and lots of memory. Everything else can be the minimum they will put in the machine ( cheapest crapiest versions of sound, graphics, hard drive, network card, etc etc) and no operating system.
As I remember, the conversation that you refer to came to a crawl when it was asked if anyone would volunteer to help run the server.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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November 27th, 2006, 01:24 PM
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Second Lieutenant
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Join Date: Apr 2004
Location: Ohio
Posts: 402
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Re: Game Servers
I imagine memory would be the biggest item needed to host a lot of games. Over 99% of the time a game isn't doing anything but waiting for the turn submissions.
Have you run any test Gandalf to see just how many can be run? If we really could get several hundred onto one machine it would certainly be a lot easier to keep that one running reliably and well, compared to 20 machines each running 10 games.
Finding administrators for the server is definitely a challenge. I'm far more likely to commit some money compared to my time. I'm curious though... looking at the solution Esben created, how much time did it really take him to manage things once they were setup?
If an admin was created to allow the "owner" of the game to restart it... or do basic file manipulation (if necassary) maybe it could be mostly self managed.
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November 27th, 2006, 02:06 PM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
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Re: Game Servers
Quote:
Gandalf Parker said:
As I remember, the conversation that you refer to came to a crawl when it was asked if anyone would volunteer to help run the server.
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In fact, 2 people with different OS preferences volunteered (Cainehill-Linux and me-W2K/XP), but nothing was heard about it any more after that ... .
Btw., I wonder if the graphicless Dom server runs with ReactOS already.
Someday I'll have to set up a 3rd machine and try that out ... .
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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November 27th, 2006, 05:15 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Game Servers
I havent done any real tests. I cant bring myself to run JUST dominions on a server. I have two servers.
One old junky one that runs a large MUD named Shadowdale. And also runs about a dozen small blitz games of Dom3. It also does a bunch of cron work (generating maps and such)
The hot new server is running web service for a dozen domains, and email for about a hundred users. Plus many other services (ftp, irc, etc). There are 5 large Dom3 games running there. Three them are 1500 provinces and 79 nations.
Both machines would be put to shame by any new desktop anyone has gotten in the last year.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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