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November 26th, 2006, 06:06 PM
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Private
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Join Date: Jun 2006
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Re: Ship balance?
Part of the problem is the fact that frigates can carry mounts (when they are large enough), thats true. But the Battleship WOULD outclass the frigate easily if it could hit it at all, the frigate has 78% defense bonus compared to 41% for the Battleship with each having 43% attack bonus I believe.
Armour is important for sure, but both have maxed armour and the Battleship has 2880 shields with 2880 kt armour while the Frigate has 480 shields with 1440 kt armour. The battleships shields are eaten through pretty quick though with the frigate landing most of its shots and the Battleship hitting nothing but space with like 9 outta 10 shots.
Edit- Gnome, I agree with your post as well, I didnt like how in SE4 smaller ships were totally useless in late game (well I used them as fleet support ships anyways for realism in my games) but here its the opposite, the thing is in Naval warefare while smaller ships have their purpose you would never see a small frigate or destroyer kick the butt of a battleship in a 1 on 1 battle in WW2 for example, the battleship would laugh off the puny guns of the smaller ship and annihilate it with its own.
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November 26th, 2006, 06:08 PM
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First Lieutenant
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Re: Ship balance?
How about if you give the battleship a point-blank strategy?
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November 26th, 2006, 06:20 PM
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Re: Ship balance?
Quote:
Raapys said:
How about if you give the battleship a point-blank strategy?
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Thats a good idea, it definatly gave much better results though with "point blank" strategy the battleship and the frigate seems to try to become "one" with each other  So I tried it with "short weapons range" and it gave the same results but without the whole becoming "one" with each other thing. In the end the battleship beat the frigate and still had 1800+ shields left.
I still maintain there should be some tweaking on the balance here, even at optimal weapons range the battleship should outclass a frigate IMO.
Thanks though.
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November 26th, 2006, 07:10 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Ship balance?
For better balance, you can try the Balance Mod. Stock just has too many niggling issues to be fixable piecemeal...
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November 26th, 2006, 10:27 PM
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Shrapnel Fanatic
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Re: Ship balance?
Quote:
Imperator Fyron said:
For better balance, you can try the Balance Mod. Stock just has too many niggling issues to be fixable piecemeal...
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Before ANYONE even tries to twist this words meaning!
Niggling
[nig-ling]
–adjective
1. petty; trivial; inconsequential: to quibble about a niggling difference in terminology.
2. demanding too much care, attention, time, etc.: niggling chores about the house.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 27th, 2006, 01:53 AM
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Shrapnel Fanatic
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Re: Ship balance?
Uh... what?
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November 27th, 2006, 01:55 AM
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First Lieutenant
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Re: Ship balance?
The problems with stock are far far more than just niggling.
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November 27th, 2006, 02:20 AM
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Brigadier General
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Re: Ship balance?
Sometimes I am truly amazed at how intelligent you are Fyron. Unfortunately it usually means you miss the more mundane low brow type things. In other words don’t ask, just accept that Atrocities was covering your sometimes rather crude posterior. Can I say posterior or would butt be better? 
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