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October 30th, 2006, 02:11 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Re: Manual Typos
Some spells mention Def in the special box, but it isn't explained.
Some items mention Running, but it isn't explained.
EDIT:
On Page 74, battlefield movement doens't mention Flight's tactical teleporting. Also, the battle sequence seems to be out of order. Mages cast spells first, that's true, but fliers fly before missiles units fire missiles. If there is an order, archers should fire before fliers fly.
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November 5th, 2006, 07:12 AM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
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Re: Manual Typos
Info about magic sites is missing
Either its really not there, or its so well-hidden I haven't found it in half n hour of search .. . E.g. there is no "search for magic sites"-entry in the "Order" paragraph beginning on page 66!
magic sites- where can they be found? (Table: terrain-dependence)
- how can they be found? (obvious = level 0, map icons on random map, sitesearch command, spells)
- what they do - automatically or 'interactive':
- gems
- recruitables
- enter for *free unit*
- enter for *spell*
- other properties (arena, holy fire, etc)
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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November 5th, 2006, 12:06 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: Amerigo Vespucci's Land
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Re: Manual Typos
p. 44
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November 5th, 2006, 04:20 PM
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Major General
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Join Date: Nov 2000
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Re: Manual Typos
Ooh-key
Hmmm .. "sites" are surely not part of the "interface" ..
IMHO they deserve their own entry in the index, and maybe even in the table of contents.
Or at least the "map" should appear in the TOC.
And the sitesearch command IS missing, isn't it?
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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November 5th, 2006, 06:18 PM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
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Re: Manual Typos
Page 26 "choose do so" should probably be "choose to do so". (I don't think this was reported, I searched the forum for it and came up with no results)
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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November 5th, 2006, 11:10 PM
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Second Lieutenant
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Join Date: Nov 2003
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Re: Manual Typos
Quote:
Arralen said:
IMHO they deserve their own entry in the index, and maybe even in the table of contents.
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Actually, they do have their own entry in the index. See p. 291.
Search for magic sites order is missing, yes.
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November 8th, 2006, 05:25 AM
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National Security Advisor
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Re: Manual Typos
Trample description on pg 57 doesn't mention that Trample causes fatigue. On trample discussion, it was also mentioned that size difference affects the amount of trampling a unit is capable of, so that e.g. Great Mother with same APs as a minotaur trammples twice as many squares of size 2 creatures.
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November 23rd, 2006, 02:59 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Manual Typos
Natural protection/armor protection stacking isn't mentioned on page 55, the only page index has for "Protection".
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November 26th, 2006, 12:46 PM
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Second Lieutenant
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Join Date: Nov 2003
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Re: Manual Typos
Thanks to everyone for all the help locating typos and errors. I have submitted a list of fixes to Shrapnel which will be incorporated in the second printing of the manual. Also, I have made a one-page National Globals list of the three missing spells. You can find it on the downloads page.
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November 26th, 2006, 08:22 PM
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Corporal
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Join Date: Dec 2003
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Re: Manual Typos
Quote:
ceremony said:
Thanks to everyone for all the help locating typos and errors. I have submitted a list of fixes to Shrapnel which will be incorporated in the second printing of the manual. Also, I have made a one-page National Globals list of the three missing spells. You can find it on the downloads page.
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So is the second print run of the game going to contain the new, updated manual? Any idea when it would become available?
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