.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old June 19th, 2003, 09:04 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Quote:
Originally posted by Andres:
I'm having a little problem with the files I'm trying to test.
What kind of data/ai error is likely to generate an Access Violation error?
AI ship designs make lots of errors. Go ask this question in the B5 Mod thread, and I am sure you will get bombarded with a deluge of answers.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #2  
Old June 19th, 2003, 02:23 PM
Erax's Avatar

Erax Erax is offline
Captain
 
Join Date: Oct 2002
Location: Brazil
Posts: 827
Thanks: 0
Thanked 0 Times in 0 Posts
Erax is on a distinguished road
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

You could ask Master Belisarius or Mephisto to have a look at the AI files, they are the resident AI experts, or so I've heard.
__________________
Have you ever had... the sudden feeling... that God is out to GET YOU?
Well, my girl dumped me and I'm stuck with the raftmates from Hell in the middle of the sea and... what was the question again???
Reply With Quote
  #3  
Old June 21st, 2003, 02:03 AM
jimbob's Avatar

jimbob jimbob is offline
First Lieutenant
 
Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
jimbob is on a distinguished road
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Errr.. stupid questions, but where can I download the most recent Version of the mod?

1 post away from 600!!
__________________
Jimbob

The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
Reply With Quote
  #4  
Old June 21st, 2003, 05:03 AM

Andrés Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

When you asked, nowhere?

Now all of you go here:
http://se4kdy.cyberwars.com/files/sc...ross/index.htm
and download the mod.

See if you can help me find what's making those acces violation errors.

[ June 21, 2003, 06:22: Message edited by: Andres ]
Reply With Quote
  #5  
Old June 21st, 2003, 02:43 PM
Erax's Avatar

Erax Erax is offline
Captain
 
Join Date: Oct 2002
Location: Brazil
Posts: 827
Thanks: 0
Thanked 0 Times in 0 Posts
Erax is on a distinguished road
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

YAY ! But I won't be able to test it today.

I'll try to test it tomorrow (if my wife lets me).
__________________
Have you ever had... the sudden feeling... that God is out to GET YOU?
Well, my girl dumped me and I'm stuck with the raftmates from Hell in the middle of the sea and... what was the question again???
Reply With Quote
  #6  
Old June 21st, 2003, 07:05 PM

civ2buf civ2buf is offline
Corporal
 
Join Date: Apr 2003
Posts: 87
Thanks: 0
Thanked 0 Times in 0 Posts
civ2buf is on a distinguished road
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

After about twenty turns, I got an access violation when I put in an order for a colony ship to move and warp through one of those hyperlink jump markers. It didn't give me the violation until the ship got to that warp point and tried to jump.
Reply With Quote
  #7  
Old June 21st, 2003, 07:10 PM

civ2buf civ2buf is offline
Corporal
 
Join Date: Apr 2003
Posts: 87
Thanks: 0
Thanked 0 Times in 0 Posts
civ2buf is on a distinguished road
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Err, probably need more information. I was playing as the empire. It was a standard game (not simultaneous). Trade Federation and some neutrals were in the game but I had not met them.

Maybe something related to the star system I was trying to warp into went wrong?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:40 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.