|
|
|
 |

December 2nd, 2006, 01:45 PM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
Thanked 21 Times in 13 Posts
|
|
Re: Nation Mod: Hoburg Alliance SE for Dominions 3
note : some units doesnt't get all their equipment in game :
those aren't used (at least for me)
#armor "Round Shield"
#armor "Helmet"
I modded using this for now :
#armor "Shield"
#armor "Iron Cap"
|

December 2nd, 2006, 03:29 PM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
Thanked 21 Times in 13 Posts
|
|
Re: Nation Mod: Hoburg Alliance SE for Dominions 3
the heroine Hildegard is a level 4 priest. I remind she was powerful (exept for her lack of hit points) in dom2, but not that she was priest 5 then.
Isn't she supposed to only be priest 3 now ?
|

December 2nd, 2006, 03:35 PM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
Thanked 21 Times in 13 Posts
|
|
Re: Nation Mod: Hoburg Alliance SE for Dominions 3
About the hero "Starving Hoburg" : he doesn't get *any* item slot.
While i can undestand that you don't want him to became a perfect SC (he is already undead, immortal, etheral, but with only a few hit points the first hit can kill him), but wouldn't he still be balanced with at least 2 misc slots ?
At least an amulet of luck and another of antimagic would help him survive more without allowing him to be more than a small thug (very small indeed ^_^)
Edit : I had almost forgottent that the original hoburg mod (its very first version) was in fact an exemple mod from illwinter. As I didn't use the original version in dom2, onlye th "special edition", maybe the starving hoburg lack of item slots was illwinter decision ?
|

December 2nd, 2006, 09:20 PM
|
 |
Major
|
|
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: Nation Mod: Hoburg Alliance SE for Dominions 3
Thanks for the feedback.
The Starving Hoburg having 0 slots was my decision, it was that way originally in the Dom2 mod. He is immortal and has a death attack (consume soul). Maybe he could have more slots, hard to say. There were no heroes in the Illwinter hoburg mod.
Hildegard having holy 4 is a remnant of Dom2, she should probably have holy 3 now.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
|

December 3rd, 2006, 05:53 AM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: Nation Mod: Hoburg Alliance SE for Dominions 3
'Round Shield' is renamed 'Shield' in dom3
|

December 3rd, 2006, 05:58 AM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
Thanked 21 Times in 13 Posts
|
|
Re: Nation Mod: Hoburg Alliance SE for Dominions 3
Even as a SC killer, the death attack is not so powerful : Hildegard with good equipment would be a true SC, while the starving horbug currently is useless versul even normal units (etheral is not enought if you can't equip him with anything to improve its defenses) so he can't even be useful as a thug.
Sure, you could have a fight versus a lone SC pretender and kill it in the first hit, but chances are that versus a true SC you will probably be killed first and miss your few chances to hit (remember : no item slots means no boots of quickness, no bonus to attack, no luck ...)
So I think that at least 2 misc slots could make him more useful, without being overpowered (even with 2 misc slots, Hildegard would still be more powerfull)
Or there is another change that could be thematic : make him an assassin ("hidden under the bed to eat the children").Consume soul is very powerful with an assassin, but not much that most magical weapons that would kill anyone in one or two hits anyway, with added bonus to attack and defence (and isn't consume soul negated with magic resistance ?)
|

December 3rd, 2006, 01:53 PM
|
 |
Major General
|
|
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
|
|
MR negates.
"Consume Soul" (also used by the Hunter of Heroes (!)) is MR-negates.
On the other hand, "Devour Soul" (only used by the Devourer of Souls, as far as I know) is unresistable death. 
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
|

December 4th, 2006, 07:13 AM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
Thanked 21 Times in 13 Posts
|
|
Re: MR negates.
Quote:
Taqwus said:
"Consume Soul" (also used by the Hunter of Heroes (!)) is MR-negates.
|
... then making the starving hobug an assassin and/or giving him some items slots (at least 2 misc slots) should be a good idea I think.
Before I forget, another thing : PD is still Ulm's (with Arbalest crossbowmen) instead of hoburgs as would be expected.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|