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  #1  
Old December 2nd, 2006, 03:29 PM
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Default Re: Nation Mod: Hoburg Alliance SE for Dominions 3

the heroine Hildegard is a level 4 priest. I remind she was powerful (exept for her lack of hit points) in dom2, but not that she was priest 5 then.

Isn't she supposed to only be priest 3 now ?
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  #2  
Old December 2nd, 2006, 03:35 PM
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Default Re: Nation Mod: Hoburg Alliance SE for Dominions 3

About the hero "Starving Hoburg" : he doesn't get *any* item slot.

While i can undestand that you don't want him to became a perfect SC (he is already undead, immortal, etheral, but with only a few hit points the first hit can kill him), but wouldn't he still be balanced with at least 2 misc slots ?

At least an amulet of luck and another of antimagic would help him survive more without allowing him to be more than a small thug (very small indeed ^_^)

Edit : I had almost forgottent that the original hoburg mod (its very first version) was in fact an exemple mod from illwinter. As I didn't use the original version in dom2, onlye th "special edition", maybe the starving hoburg lack of item slots was illwinter decision ?
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Old December 2nd, 2006, 09:20 PM
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Default Re: Nation Mod: Hoburg Alliance SE for Dominions 3

Thanks for the feedback.

The Starving Hoburg having 0 slots was my decision, it was that way originally in the Dom2 mod. He is immortal and has a death attack (consume soul). Maybe he could have more slots, hard to say. There were no heroes in the Illwinter hoburg mod.

Hildegard having holy 4 is a remnant of Dom2, she should probably have holy 3 now.
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Old December 3rd, 2006, 05:53 AM
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Default Re: Nation Mod: Hoburg Alliance SE for Dominions 3

'Round Shield' is renamed 'Shield' in dom3
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Old December 3rd, 2006, 05:58 AM
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Default Re: Nation Mod: Hoburg Alliance SE for Dominions 3

Even as a SC killer, the death attack is not so powerful : Hildegard with good equipment would be a true SC, while the starving horbug currently is useless versul even normal units (etheral is not enought if you can't equip him with anything to improve its defenses) so he can't even be useful as a thug.

Sure, you could have a fight versus a lone SC pretender and kill it in the first hit, but chances are that versus a true SC you will probably be killed first and miss your few chances to hit (remember : no item slots means no boots of quickness, no bonus to attack, no luck ...)

So I think that at least 2 misc slots could make him more useful, without being overpowered (even with 2 misc slots, Hildegard would still be more powerfull)

Or there is another change that could be thematic : make him an assassin ("hidden under the bed to eat the children").Consume soul is very powerful with an assassin, but not much that most magical weapons that would kill anyone in one or two hits anyway, with added bonus to attack and defence (and isn't consume soul negated with magic resistance ?)
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Old December 3rd, 2006, 01:53 PM
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Default MR negates.

"Consume Soul" (also used by the Hunter of Heroes (!)) is MR-negates.

On the other hand, "Devour Soul" (only used by the Devourer of Souls, as far as I know) is unresistable death.
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Old December 4th, 2006, 07:13 AM
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Default Re: MR negates.

Quote:
Taqwus said:
"Consume Soul" (also used by the Hunter of Heroes (!)) is MR-negates.
... then making the starving hobug an assassin and/or giving him some items slots (at least 2 misc slots) should be a good idea I think.

Before I forget, another thing : PD is still Ulm's (with Arbalest crossbowmen) instead of hoburgs as would be expected.
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Old December 4th, 2006, 07:52 AM
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Default Re: MR negates.

I had envisioned the Starving Hoburg going into battle alongside other troops, not as an SC or even a thug really. Immortality let's him die and fight again, and he has fear. He may be too weak currently though, making him an assassin is something I'm considering.

*edit* I have no idea why the PD is bugged or how to fix it.
#defunit2 273 should work but it doesn't.
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