.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old December 2nd, 2006, 07:38 PM

Sheap Sheap is offline
Second Lieutenant
 
Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
Sheap is on a distinguished road
Default Re: Caelum Battlefield Magic Broken

Well, I agree with Ironhawk to some extent. In dom2 the high-precision, few-target spells were better because armies were smaller. Now in dom3 the low-precision, many-target spells are better. And Caelum suffers more from quickness because they had water magic on all their mages. Of course, they are not the only ones that are hurt by that, lots of nations have water mages.

I'm not sure I agree that an air mage is no longer worth his own cost, though. After all mages are supposed to live a long time and fight in many battles, especially Caelum mages which are so hard to catch if they rout. And they still kill almost as many troops as they did before since they should still be limited by fatigue rather than # of rounds, most of the time. Their magic is just less dominant and develops a little more slowly in battle.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:09 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.