Re: IGN 6.6 Review
For a game with the scope of Space Empires V Aaron needs a team. If Strategy First expects one man to design the game mechanics, program the core engine, design the UI, script the data files, write a killer AI, alpha test, and hammer out all the bugs, all on a pre-announced launch deadline, then they're going to get a pretty mediocre game.
I know Aaron is a great programmer. I've played SE1, SE2, SE3, SE4 and SE5. I've been a fan since 1995. But if he wants Space Empires to have mainstream appeal without compromising the loving detail that makes us hardcore suffer from the "just one more turn" syndrome, he also needs to be a great leader and have a dev team to back him up.
|