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Old December 6th, 2006, 06:12 PM
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Endoperez Endoperez is offline
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Default Re: Old Age again

Actually, Nature increases old age by 25 years.

See this thread:
http://www.shrapnelcommunity.com/thr...&Number=475862

for some analysis on various mages. The first two-three tests were done under non-common conditions (Burden of Time instead of normally passing time). Maxage (the start of old age) is supposed to affect the chance of getting afflictions from old age. Maxages lower than 50 do get more afflictions, but it seems maxages above 50 have little effect on the amount of afflictions.
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Old December 6th, 2006, 11:08 PM

Wick Wick is offline
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Default Re: Old Age again

Quote:
Endoperez said:
Actually, Nature increases old age by 25 years.

No, each point of nature adds 50% of basic maxage to effective maxage. If a unit, say a pretender, has a maxage of 500 with no magic then every point of nature would add 250 to his, her, of it's maxage.
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Old December 7th, 2006, 12:34 AM

Psitticine Psitticine is offline
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Default Re: Old Age again

Fire magic also lowers the old age threshold. I'm afraid I don't remember how much per point right now.
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Old December 7th, 2006, 01:15 PM
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Endoperez Endoperez is offline
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Default Re: Old Age again

Quote:
Wick said:
Quote:
Endoperez said:
Actually, Nature increases old age by 25 years.

No, each point of nature adds 50% of basic maxage to effective maxage. If a unit, say a pretender, has a maxage of 500 with no magic then every point of nature would add 250 to his, her, of it's maxage.
This is correct. A Manticore (maxage 1000) gets +2000 years with N4, or twice the original 1000. Thanks for the clarification.
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