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December 7th, 2006, 01:41 AM
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Shrapnel Fanatic
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Re: A new Modding challenge!
Aaron doesn't have a copy editor to go through everything with a fine-toothed comb? 
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December 7th, 2006, 01:46 AM
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National Security Advisor
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Re: A new Modding challenge!
Yeah, you want legacy go look at settings.txt.
Note- if this new component is a seeker, the first ability won't do anything; seekers never miss. If its NOT, the second won't do anything because no other weapons use that ability..
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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December 7th, 2006, 02:33 AM
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Brigadier General
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Re: A new Modding challenge!
You are right; I should have said something about that. The mount is for both. I just wanted to know what the results (in numerical value) would be. Besides I have decided to use to-hit formulas for seekers regardless. I am keeping hope that Aaron will adjust them one day (or version) so that they can have a chance to miss. Ha-ha-ha I know; I know anyway…. I have two sorts of missiles in use. Sprint (direct fire) can’t be stopped by PD and non-sprint (seeker) which can be stopped. Unless someone can suggest an alternate that doesn’t include creating a new vehicle I will have to stick with this system.
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December 7th, 2006, 03:04 AM
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Captain
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Re: A new Modding challenge!
Seekers do have ECM though I guess to protect them from PD I believe...
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December 7th, 2006, 08:06 AM
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Shrapnel Fanatic
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Re: A new Modding challenge!
If you want missiles with a chance to miss, why not use slow bolts?
Or directed torpedoes, if you want the chance to miss to be based on geometry, velocity and the weapon's turn rate.
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December 7th, 2006, 10:12 AM
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Brigadier General
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Re: A new Modding challenge!
But it’s not just missiles with a chance to miss. Its missiles with a chance to miss and that P-D can shot down? I wasn’t aware that SE5 P-D could shoot Bolts or Torpedoes?
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
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December 7th, 2006, 10:28 AM
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First Lieutenant
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Re: A new Modding challenge!
Someone should give Aaron a tip about the editor!
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December 7th, 2006, 11:08 AM
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Brigadier General
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Re: A new Modding challenge!
Quote:
Raapys said:
Someone should give Aaron a tip about the editor!
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Editor? I think you have the wrong thread. 
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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December 7th, 2006, 01:13 PM
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National Security Advisor
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Re: A new Modding challenge!
Torpedos are just seekers by another name, so it can. And if the turn rate is low enough they can miss. It isn't effected by ECM at all, though.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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December 7th, 2006, 01:16 PM
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Captain
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Re: A new Modding challenge!
Define miss...if it can still turn, and still has movement left, and is fast enough, it might just hunt down the target...
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