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  #1  
Old December 7th, 2006, 12:27 PM
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Default Re: Issues with Intel and Cloaking in SEV

Quote:
Baron Grazic said:
I can think of 3 possible reasons, even though I am probably wrong.
1. You have a "no intel" treaty, so no actual Intel actions are actually taking place.
2. Another AI is sharing Intel operations with the AI you are try to sabotage.
3. I had issues doing Planet Ops against an AI that only had 1 planet left. Possibly a bug like this, but I haven't tried to replicate this in a second game yet.
In the Intel screen, it should have the numbers of projects you have preformed and succeeded. What does that say?
Baron Grazic
In the game, it is just my empire and this race. All others have been destroyed. There are no treaties, no other races to share intel points with my enemy, and I've not had a succesful intel operation, since I was almost finished with the empire I was at war with before this final one.

I thought the AI bonuses only added points, not multiply them. If it does, and defensive intel has a multiplier, it is extremely unbalanced.

On my issue with cloaking, I found that Solar panels will operate while cloacked, but the Quantum reactors definately do not.
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  #2  
Old December 7th, 2006, 09:26 PM
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Default Re: Issues with Intel and Cloaking in SEV

If they *added* points, then the bonuses would be insanely large at the beginning, and pointlessly small in the mid to late game.
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Old December 8th, 2006, 04:30 PM
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Default Re: Issues with Intel and Cloaking in SEV

I see. Still I gave the computer only a small bonus, and have now taken out most of their worlds, leaving them mainly 3 systems, there is no way they should be able to produce enough intel points to counter mine. I am now producing 1.3 million. Using 75% For Empire wide Sabatage. Yet nothing is getting through, or at least I'm not getting the messages.

Has anyone found out about the cloaking?


Edit: I probably should have mentioned this earlier, I am playing unmodded 1.17.
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Old December 8th, 2006, 11:35 PM
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Default Re: Issues with Intel and Cloaking in SEV

Might there be stored-up defense points like in SE4?
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