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December 8th, 2006, 12:25 AM
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Corporal
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Join Date: Oct 2006
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Re: Bring back the drakes...
I was planning on using Ice Drakes with my Frost Giants.
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December 8th, 2006, 01:27 AM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: Bring back the drakes...
I think this spell would work well as a Pretender ability, as in say a rainbow mage Dragon Master-kindof like the druid and vine ogres or the mother of monsters special ability. If you got 3 instead of 1 per casting, it would solve the problem, providing you had the right Pretender. If it could then be multiplied by casting the spell, so much the better for later in the game. Maybe even a Dragon Queen Pretender?
Also, why aren't there more powerful dragons than drakes that this spell is affecting? I mean dragons are supposed to be awesome and terrible, and the best you get are a couple of extra drakes? It just doesn't evoke the name "Dragon Mastery"
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December 8th, 2006, 01:40 AM
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Private
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Join Date: Apr 2006
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Re: Bring back the drakes...
And if they do make some changes to the Dragon Master or Drakews in general, I hope they update the sprites for the drakes. In contrast to many of the new sprites, they look out-of-place and a bit wierd. I don't know if it's just me but they look a lot less refined and a bit lower-res than the other sprites.
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December 8th, 2006, 04:34 PM
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Sergeant
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Join Date: Jan 2004
Location: athens, georgia
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Re: Bring back the drakes...
Yeah, I could see some new creatures--you have the drakes and wyverns and what have you, and then you have the bigger dragons.... Maybe make drakes be young dragons, and the new critters be full adults.
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December 10th, 2006, 12:18 AM
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General
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Join Date: Oct 2006
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Re: Bring back the drakes...
drakes, wyverns, draconians, sirrugh, and maybe sea serpents, off the top of my head, those are the dragon-summons. if the spell encompassed all of those, I think everyone would be satisfied, except possibly the balance-lawyers. I'd personally also include the Tarrasque, since it definitely is a dragon. Again, the balance-lawyers would probably have my head, but it's what the spell's definition says it does. "Dragon" is a hard thing to define, mythologically. Maybe it could be balanced out.
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You've sailed off the edge of the map--here there be badgers!
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December 10th, 2006, 10:38 AM
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Sergeant
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Join Date: Jan 2004
Location: athens, georgia
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Re: Bring back the drakes...
Ok, I've been hoping somebody else would jump on this, but it looks like we are all talking about the weather without anyone doing anything. Bunch of lazy so and sos.
I am finishing up my current Magoserium mod. I will do the Dragon Power mod next. Here is what I am proposing to do in MY Dragon Power mod. Others are welcome to do their own mods if they don't like mine, or they can submit their beefs or change requests to me (I like feedback.) One of the first things we need to change is the name of the mod. Blech.
1. keep base spells the way they are. They are low-level, gem expensive, an early way to get a quick jump in power at the expense of gems. They sacrifice finesse for power. I likey.
2. make more advanced versions that cost less, and/or summon more drakes.
3. make more powerful dragons, and the spells to summon them.
I will start a thread in the Mod forums wrt this. Look for it in a day or two with the first version of the mod.
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--Uh-Nu-Buh, Fire/Death
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