Re: Maybe a \'Receive Charge\' bonus...
Altering the attack defence values on the pike produces somewhat dissapointing results. High attack values with low defence values means that the pikeneer becomes a glassjawed butcher of militia.
Too bad we can't assign a specific attack value that applies to repel attempts only. Or perhaps some value that is related to size? Two size 2 units in the same square could perhaps gang up on one attacking size 3 unit and thus force two repel checks for an attack on either of them. Way to complex solution I guess but somewhat more realistic. Polearms are only effective in formations after all.
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