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Old December 12th, 2006, 05:38 PM
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Graeme Dice Graeme Dice is offline
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Default Re: Will Vanheim Ever Become Spayed?

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NTJedi said:
I really do hope you can control your attitude so the discussion can be more productive.
And I also really hope you learn to stop making snide remarks and destroying useful threads with your complete inability to change your mind. I really wish that the mosas would have banned you years ago so that you wouldn't continue to stink up threads with your complete inability to reason.

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The purpose of having some "very strong" nations serves multiple purposes.
How about you prove it by doing something other than repeating the same incorrect statements.

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First newbies reading the forums and questioning their skills will more likely join a game knowing their first game is playing a very strong nation.
Really? Where's your evidence for this?

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Second in singleplayer games many gamers enjoy playing the very strong nations and as their experience grows they enjoy playing against the very strong nations.
I see, they enjoy demolishing the AI without having to admit to themselves that they are cheating.

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Third whether its singleplayer or multiplayer winning a game against a "very strong" vanheim is more rewarding than winning a game against a "nerfed" vanheim because the greater the challenge the greater the reward.
What's rewarding is playing a properly balanced game, not one where a single nation comes to the forefront in every single game.

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And a fourth reason is for mapmakers which desire a few of the nations to be "very strong" allowing more options for creating maps.
Then the mapmaker can use mods, you know, just like you've suggested the multiplayer players do.

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Even now I'm developing a map where the SP gamer will be playing the "very strong" Vanheim and going up against computer opponents which will be given great advantages which should provide some great battles.
That's unlikely. The AI isn't capable of defeating a competent player unless you give it enough advantages to defeat them in the first 20 turns through sheer swarming.

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There is no problem with balance when these nations don't have to exist in every game. I would agree with your balance concern if these very strong nations absolutely were part of every game, but there presence in the game is not mandatory.
I see, so we're supposed to use house rules to limit multiplayer games, which are the entire point of Dominions, so that those people who want to demolish the AI by playing F9W9 Helheim can still do so.

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First the MP aspect is not the only part of the game and those non-MP gamers must be considered as well.
The SP game comes in at a distant second to the quality of the MP game.

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And having Vanheim and Helheim as very powerful when over fifty nations exist will not hurt the MP gaming sessions when the host can easily remove them as an option.
Once again you repeat your asinine assertion that the game isn't hurt by removing nations from the game. Do you ever get tired of being wrong?

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Because Dominions is not a MP only community... changes to the game must consider those which play SP only, MP with AI opponents, and MP only.
Why are you personally threatened by the thought that a ridiculously overpowered nation might be weakened?

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I've listed many reasons above for all ways the game can be played and why Vanheim and Helheim should not be nerfed.
What you've actually done is repeat your unsupported assertions over and over again, but then, you're never been smart enough to do anything else. You're almost as useless in this forum as Gandalf is.

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All your reasons revolve around MP only games.
That's because the MP game is by far the most important when balancing the game. SP balance doesn't matter one bit.
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