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  #1  
Old December 13th, 2006, 03:25 PM
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Default Re: OT: Firefly \"Serenity\" Fans

Quote:
Hugh Manatee said: can only accept missions for their "side"
You might need a way to let players change sides, for treacheries and mercs who'll fight for whichever side pays best.
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Old December 14th, 2006, 04:27 AM

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Default Re: OT: Firefly \"Serenity\" Fans

Or just have a seperate side for them...

If you're a merc, you join the mercs side and then have special rules that apply to you. If you're a backstabber, you get "exiled" to merc status when you do your dirty little act, and probably get saddled with a nice little bounty just to make your new lifestyle change a little more interesting?

I just hope the Firefly MMO doesn't allow players to be reavers. I say this despite the fact that most 13 year old's tend to play MMO's that way (dirty little griefers) and they'd probably play the role well, it's just that there's something wrong about a reaver calling you a "flaming f***-tard" and then proclaiming itself "teh 1337 mA5tAh"...
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Old December 14th, 2006, 08:44 AM
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Default Re: OT: Firefly \"Serenity\" Fans

Quote:
Shadowstar said:

I just hope the Firefly MMO doesn't allow players to be reavers. I say this despite the fact that most 13 year old's tend to play MMO's that way (dirty little griefers) and they'd probably play the role well, it's just that there's something wrong about a reaver calling you a "flaming f***-tard" and then proclaiming itself "teh 1337 mA5tAh"...
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Old December 15th, 2006, 01:08 AM
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Default Re: OT: Firefly \"Serenity\" Fans

Or they could have a reputation system, like in guild wars. When you complete a mission or fight for either side you get "faction" for that side, the more you have for that side the more they like you, and if you have more faction for 1 side then the other, the other side will hate you, but at any time you can do quests missions or battles for either side to build you reputation. The catch is where the rewards and consequences of fighting for any given side, including access to special armor, merchants, missions, and NPC's that will offer you services in explorable areas. If you are in hostile territory, you won't be able to buy the armor, use the merchants, and you have to fight or bribe the NPC's that would have helped you, and as said the border changes based on who's winning the constant battles that are taking place.
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