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  #1  
Old December 13th, 2006, 06:38 PM

ET ET is offline
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Default Re: LE Mictlan woes

Wauthan,

I don't really have a cohesive strategy, but I have a few tricks that I like to use. I like to get all of the water provinces early, then I cast voice of tiamat to get a huge gem income. I also like building underwater temples and sticking in frog mages with jade knives to try and screw with my enemies dominion.

I basically keep building the same stuff then supplementing my armies with summons and items as I get more gems. I get a pretty good income by doing hyper-rapid expansion by taking a province a turn in the water with my Dagon and just try to outproduce my enemies.

Cor,

Wow, I didn't really think about using slaves. I'll definately try that next game. That fits well with my tendency to try to just make bigger armies then my enemies.

Ozy,

What is a good chassis for building a pretender with those paths? I definitely want to try that blessing. Plus it seems like those magic paths would allow for some great global enchantments/summons.

This stuff is great guys, thanks!
ET
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Old December 13th, 2006, 07:36 PM

Ozymandias Ozymandias is offline
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Default Re: LE Mictlan woes

An imprisoned Fountain of Blood with scales of order 3, sloth 3, heat 2, death 2, misfortune 2, and magic 1 can afford those paths and dominion 10 with 13 points left over. Many people will argue that dominion 10 is far to high, particularly for a pretender that will never use awe in battle. Buying a base dominion of ten allows sizable armies to be produced each round (a Priest King and ten Jaguar Warriors can take most any indy 5 province without losses; you would need to accept middling losses against indy 9 or send those armies in pairs) and it ensures that your blood sacrifices actually yield a temple check. Finally more temples, which will be needed for expansion castles if nothing else, do increase your holy budget beyond ten. Lastly dominion ten, jade knives, and ample blood slaves can make for very strong dominion pushes.
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Old December 14th, 2006, 04:27 PM

Valandil Valandil is offline
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Default Re: LE Mictlan woes

Hmm. I tried (without thinking math, just clicking stuff...) F9 B9 D9 N4 Smoking mirror, dom6, really bad scales. The ozelotl are pretty awesome.
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Old December 14th, 2006, 04:31 PM
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Reverend Zombie Reverend Zombie is offline
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Default Re: LE Mictlan woes

Quote:
Valandil said:
Hmm. I tried (without thinking math, just clicking stuff...) F9 B9 D9 N4 Smoking mirror, dom6, really bad scales. The ozelotl are pretty awesome.
They don't fare well vs. arrows for me, but I did not try Nature. How did your Jaguar Fiends fare against archery?
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