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Old December 18th, 2006, 01:14 AM
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Default Re: SE V: Unique Abilities And Ideas

@SJ: Sorry but I didn’t get that at all? Was that meant for me?

@SpectarofDeath: Man I have got to come up with something shorter for you. Typing out your name is like typing mine out! Nutz! Do you have a preference? Anyway I don’t think SJ was saying making the mod was a dumb or pointless idea. He was just arguing that optimal fighter designs in each category will surface. While I don’t agree and feel a middle of the road design will come to dominate, everything is still good. I respect his opinion and feel enriched for having read it. I’m sure he will agree that he too took something positive out of this.

Now as for the mod Atrocities and I have spoken a little by PM and he has expressed an interest but lacks the time to dedicate right now. Did I get that right Atrocities? Anyway I am interested in this and have even gone so far as jotting down a few short notes focused on ship classes and what role they may best serve. Kana has posted this excellent graph which would create a wide range of flexibility, maybe even outside the scope of a mod like this. I would envision his graph best applied to one or two limited hull sizes and those few would be specialty classes. If another person is willing to head up this mod; with Atrocities blessings of course, I would certainly be willing to work on it. Currently I have another project underway and fear getting into this as a solo project.
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