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December 18th, 2006, 08:37 PM
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Brigadier General
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Join Date: Nov 2001
Location: WA
Posts: 1,894
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: SE V: Unique Abilities And Ideas
Is Aaron going to fix the problem with the most beneficial bonus not being used for some of the abilities? For example I have the engine in my TC that cuts missile damage down -90%. I also have a component that should reduce missile damage by -95%. The problem isn’t that SE5 is stacking (thank God!) the problem is that it doesn’t see the -95% is better and instead it uses the -90%. I reported it to Aaron but figured maybe something had been mentioned since I don’t see it in the patch log.
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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December 18th, 2006, 11:15 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: SE V: Unique Abilities And Ideas
Heh. I betcha it is just using the biggest value, even though biggest isn't always best.
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January 13th, 2007, 12:36 AM
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Sergeant
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Join Date: Jun 2004
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Re: SE V: Unique Abilities And Ideas
I wonder...if you were to add "Submarines" into the game as a seperate class, what would you call them? The only things I can think of is "Raiders" "Stealth <insertclasshere>". I thought about interdictors but that doesn't fit.
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January 13th, 2007, 01:01 AM
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Brigadier General
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Join Date: Nov 2001
Location: WA
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Re: SE V: Unique Abilities And Ideas
How are you using the "Submarine"? Is it a ship, a fighter, a unit like drones? Whatever you intend to use it as; is what you will add it as. If you are looking for something in specific that you want to add flesh out the details and one of use can build it for you. As it is now I'm afraid your question is too vague for me to answer clearly.
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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January 13th, 2007, 01:05 AM
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Sergeant
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Join Date: Jun 2004
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Re: SE V: Unique Abilities And Ideas
A ship with stealth or cloaking abilities but in it's own class. Like Frigates, Destroyers, Cruisers, Battleships. The equivlent we have for a ship that can "cloak" is Submarine, but thats not going to work in space.
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January 13th, 2007, 02:06 AM
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Brigadier General
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Join Date: Nov 2001
Location: WA
Posts: 1,894
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Re: SE V: Unique Abilities And Ideas
This should be what you are looking for I think. Also I sent it to you by PM.
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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January 13th, 2007, 02:46 AM
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Sergeant
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Join Date: Jun 2004
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Re: SE V: Unique Abilities And Ideas
Right, lol Sorry to confuse you, but I meant what would you CALL it as a class.
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