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  #1  
Old December 23rd, 2006, 01:17 PM
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Default Re: New Mod: Nova Deus II (taking requests)

DrPraetorious, check on the pimp lord.

Foodstamp, which features of the Earth Mother are you worried about? Her decription explains that she is made of clay so I can see why sharp facial features or even feet might not be visible on her...

Sandman, Agrajag, Endo, I'm all for revamping the Phoenix, esp. since its always a tempting pretender choice for me simply because it's, well... a phoenix. As for it's appearance, I favor the perception of the thing looking like a normal bird most of the time. The idea of a phoenix being a huge ever-flaming bird of pure fire seems to be an amalgamation of the idea that it is A) a bird and B) immortal and briefly self-immolating every few centuries. The snowy egret on the Wiki page Endoperez posted would be nice and I'll try it out and see what I can come up with.
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Old December 23rd, 2006, 01:53 PM
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Default Re: New Mod: Nova Deus II (taking requests)

It might be cool if you do a firstshape/secondshape thing with it. Weaken the normal form, and bring out giant flamey phoenix in battles.
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Old December 23rd, 2006, 02:34 PM
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Default Re: New Mod: Nova Deus II (taking requests)

The only problem is that you can't put an animated sprite, so you'll get flames that don't move and therefore look really wierd.
(Can we please have animated .gif support? )
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Old December 23rd, 2006, 02:55 PM
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Default Re: New Mod: Nova Deus II (taking requests)

That could probably be solved by a Flame Shield effect.
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Old December 24th, 2006, 07:51 PM
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Default Re: New Mod: Nova Deus II (taking requests)

Zepath, currently the lines used to define her features blend with the skin color a bit too much. Also the hair is kinda done in a poor manner. She looks like a brownish/greenish blobby thing, and I was thinking she was supposed to look more like a molded fertility symbol. Kinda like the sacred symbol of the bear guys in the 13th warrior.

The reason behind my first post is because I thought the previous posters wanted you to change her form to something more pleasant to the eye in body shape. I was chiming in to say leave her form alone, it makes things more interesting, but if you did change something on her, maybe touch her up a bit so it is easier to tell what she really is.
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Old December 24th, 2006, 10:28 PM

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Default Re: New Mod: Nova Deus II (taking requests)

The flame shield effect, IIRC, makes no graphic change unless bestowed by charcoal shield or the spell. Banefire shield same deal.
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Old December 25th, 2006, 01:57 AM
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Default Re: New Mod: Nova Deus II (taking requests)

The thing about the Great Mother is that the symbol her form is closest to-and seems to have been taken from-is a small stone sculpture, not a huge clay mass. While it's understandable that primitive people could have created such a form in that image and then worshipped it, there is no such creation remaining. In order to do the Great Mother justice, I think you'd have to put yourself into the place of a very ancient people, not too different from those who lived on Easter Island, for instance. They created their own god out of an enormous amount of soft clay and then worshipped it. It's a pretty alien frame of mind, but I think they would have gone to a great deal of loving care and artistry, and would have continued to add to and evolve the "finished" product, decorating and enhancing it. Speaking of which, I think she should heal afflictions-after all, if she loses a part, all you need to do to fix it is add more clay.
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