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January 3rd, 2007, 06:54 PM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
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Re: A simple improvement
My approach doesn't even need an ability to queue orders. It needs two data fields:
Units need a "new" flag that means they execute orders on the province. Provinces need a destination.
At the start of move order resolution you look at each unit. If the flag is set and there's a valid target (it won't move if the target isn't in friendly hands) you move the unit, otherwise you clear the flag.
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January 3rd, 2007, 07:26 PM
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Private
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Join Date: Sep 2005
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Re: A simple improvement
Configuring auto-marching orders for troops sounds nice, but it isn't really thematically consistent with the rest of Dominions where commanders are required to really get troops to do anything.
What about another approach to issue - one more focused on the sorts of things we already see in the game. Suppose there were a new order for certain types of commanders ("Gather Minions") that would act like a spell that teleports all existing uncommanded troops from adjacent provinces to him. This would dramatically reduce the scale of the management issue without requiring anything really new. You could even get fancy and limit the effect to his leadership ability.
There are already commander abilities that generate troops and spells that can target uncommanded troops (not specifically maybe but hostile rituals can certainly hit them), so it wouldn't seem like there were any obvious hurdles. Although, I'm sure a lot of little complications would pop up, and this mechanic (or anything like it really) would be extremely powerful so it'd take some careful thought.
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January 4th, 2007, 06:30 AM
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Private
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Nice loops
Very clever idea loops. Wouldn't help with the headache of moving mages around hunting for areas they havent searched yet (or casting around) But very good.
Maybe if possible the troops could take a month to arrive from an adjacent areas.
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January 4th, 2007, 11:52 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Nice loops
I like that idea also. In fact, if it was too much overhead to gather from neighbors, I wouldnt even mind if it worked for just the province he was in. Seems thematic to me and would definetly cut MM.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 4th, 2007, 03:28 PM
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Private
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Join Date: Dec 2006
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Re: Nice loops
MM?
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January 4th, 2007, 04:16 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
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Re: Nice loops
micro management
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January 4th, 2007, 04:49 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Nice loops
Sorry, MicroManagement.
The tiresome endless do-the-same-thing kind of things that make a game drag toward the end.
Its a continual subject. On one hand people argue that they are the pretender-God and wouldnt micro-manage their empire down to petty things like assigning troops to each commander. Then they argue that they feel they should be able to direct every action in combat.
obviously its going to end up being someplace in the middle
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 5th, 2007, 04:04 PM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
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Re: A simple improvement
Quote:
Loops said:
Configuring auto-marching orders for troops sounds nice, but it isn't really thematically consistent with the rest of Dominions where commanders are required to really get troops to do anything.
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Hey Loops - are you the same guy who has 32 victories and no defeats on Land of Legends? Have to say, I hate you man - there's no way I can ever get a better rating than that (even not taking into account the fact that there's someone online in this game about once in a blue moon)...
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January 5th, 2007, 06:33 PM
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Private
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Join Date: Sep 2005
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Re: A simple improvement
lol, hi PhilD, yes this is the same Loops. Sorry, I got kinda burnt out on LoL and decided to quit while I was ahead.  My record isn't nearly as impressive as all the wins that others have piled up in the meanwhile anyway - I just started with a lucky streak.
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