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  #1  
Old January 6th, 2007, 09:01 AM
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Default Re: Orcs, goblins and humans?

There are well over dozen races with nothing but humans. Then there must be about as many nations with majority of the forces being humans, but with giants or bakemono (goblins) or Vanir (small gods) or Abysians (fire-people).


There isn't any race called orcs, but there are some races that are ugly, stupid, strong and not much else: EA Yomi (demons ruling goblins) and MA Shinuyama (bakemono-goblins and bigger Dai Bakemono), the four monkey races have troops varying from stupid and small monkeys to big, strong and stupid monkeys, and MA Jotunheim with its giants and vaettir-goblins. There might be few other nations that you might recognize as "orcs" too.

Nations are a bit different in Dominions. Middle-Age Ulm is a nation of strong, tought people weak to magic, expert metalworkers who neglect everything but their precious metals, masters of steel and armor and heavy weapons who are pretty often defeated by the suberb magic of their enemies. Their Master Smiths are their only mages, and they are good at crafting magic items. In many other games, they would be called dwarves. They are just a stocky breed of humans in Dominions.
There are dwarfs in Dominions, but their role is just to support Vanir, the small gods of Vanheim. Vanir are the closest thing Dominions has to elves, at the moment: tall, beautiful, masters of magic, and utterly annihilate human armies.

Many nations of Dominions are based on the myths from which the more recent fantasy trends have been born. Some nations are purely fantasy, but many are based on different myths of different nations mostly from Europe, and to lesser excent from Asia or Africa.


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  #2  
Old January 6th, 2007, 04:17 PM
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Default Re: Orcs, goblins and humans?

in Dom 2, in addition to the Norse elves (vanir) there where a more Gaelic elf, in the nation of "man," the sidhe.

that aspect of man is not yet in the game, I believe, but is supposed to be added in an update at a later time.

Frankly, every other fantasy game ever made has the human vs orc conflict. It's often referred to as "vanilla fantasy" and I personally am very much burnt out on it. Thats why I am glad Dom 3, and its predecessors, go out of their way to be more imaginative.
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Old January 6th, 2007, 04:57 PM

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Default Re: Orcs, goblins and humans?

For me, the biger Bakemono just look like orcs in samurai armor
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Old January 6th, 2007, 06:01 PM

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Default Re: Orcs, goblins and humans?

Quote:
PrinzMegaherz said:
For me, the biger Bakemono just look like orcs in samurai armor
Uruk-hais !

Wish_for_Blood_Slaves,
Sidhe will be back in the next patch I suppose, already most units are in the game (near id 1650, mixed with Lanka)
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Old January 6th, 2007, 08:21 PM
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Default Re: Orcs, goblins and humans?

The most important difference between modern fantasy concepts and the ones expressed in Dominions and mythology, is that, if you're just a little different from a normal, everyday, Joe-schmoe human, you're likely to command powerful magical forces. Dwarves have them, goblins have them, if there were orks in the game, you can bet they'd be rockin' the blood-magic. Races also tend to be a little smarter and a lot more interesting and varied than you'll find in the pages of the "average fantasy novel". You need to be smarter, even when you're a goblin, because if you're not, your nation, kids, friends, house, and god are toast. And yes, the hero still always wins, but sometimes the hero is a demon-cannibalizing mutant samurai.
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Old January 6th, 2007, 11:31 PM
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Default Re: Orcs, goblins and humans?

I really want to mod the heros for yoni into characters from such as inuyasha. It is my secret shame.
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Old January 6th, 2007, 11:36 PM
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Default Re: Orcs, goblins and humans?










now we all know.
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Old January 8th, 2007, 03:36 PM

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Default Re: Orcs, goblins and humans?

Quote:
PDF said:
Quote:
PrinzMegaherz said:
For me, the biger Bakemono just look like orcs in samurai armor
Uruk-hais !

Wish_for_Blood_Slaves,
Sidhe will be back in the next patch I suppose, already most units are in the game (near id 1650, mixed with Lanka)
I played a ME "Cradle of Dominion" game with only recruiting Dai-Bakemos as a personal constraint. Yeah, it pretty much played like I'd expect an Uruk-Hai faction to.

(Favorite bit: Army of Dai-Bakemo longbows vs. army of Man longbows. Although watching inconcievably large Pangean hordes break on knots of disciplined infantry was heart-warming.)
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