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  #1  
Old January 6th, 2007, 09:49 AM
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Default Re: Cold War 2020 mod: first release!

Quote:
RecruitMonty said:
How does the installer work? I have a lot of modified units and things and I don't want to lose them. If I just run the thing will it nuke all of my work?
Yup, mostly it will, sorry. That's why I recommend installing a second 'clean' version of the game alongside your main 'work' one.
It takes less than 350Mb more, and you'll also have a certified clean copy for PBEM games once you deinstall the mod.

It all depends on what you have modified. The mod's OOBs are created in a Custom OOB folder, but new icon and lbm files are created and overwritten, so there may be conflicts with your own edits if they have the same indexes. Same thing for picklists if you have edited them.

All in all, better install the mod on a clean game version, it will always come in handy anyway.

EDIT: After checking the edited files list you posted, I think you'll have no problem with the mod provided you backup your icon0099 file and your OOBs. (and you have no custom picklists, namelists, ranklists or lbms)
I use icon files 47, 48, 49, 54, 57, 59, 99, 100, 101, 102 for now, and probably going further in this direction in the future.

Thanks for the interest!
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  #2  
Old January 6th, 2007, 07:32 PM
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Default Re: Cold War 2020 mod: first release!

Your welcome and thanks for your timely answer. How do you create a copy folder?
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Old January 6th, 2007, 07:37 PM
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Default Re: Cold War 2020 mod: first release!

Do I just have to put my disk in and install the game again?
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Old January 6th, 2007, 11:15 PM
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Default Re: Cold War 2020 mod: first release!

Eine Antwort auf meine letzte Mitteilung ist nicht mehr noetig, weil ich die Frage geantwortet habe. Tatsaechlich war es wirklich leicht, deswegen fuehle ich jetzt ein bischen Doof.

Aber das ist vollkomen egal. Ich muss sagen, dass Ihre Arbeit wunderbar ist! Gut gemacht! Die "Icons" sind sehr gut gemalt. Die Einheiten sind Toll!
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Old January 17th, 2007, 03:16 AM
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Default Re: Cold War 2020 mod: first release!

Wait wait, you somehow figured out how to edit the picklists?

Please tell us how to!
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  #6  
Old January 17th, 2007, 04:18 AM
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Default Re: Cold War 2020 mod: first release!

Well, I sorta had to, what with new formations and all...

No rocket science though, thanks to the explanations and examples Andy posted on the DOS SPMBT list site a while ago.
Granted, it took me the best of two days figuring out how the hell the whole thing was working, but once you get the whole picture it is nearly clear and very efficient!

If you want to have a try yourself please take some time to read the help file and examples thoroughly, kickstart some of your own edits and check what it does.
Editing itself is a pain even through a table editor, you keep jumping from Excel to MOBhack, and the only thing that will test is running endless random battles till the IA buy pick is right enough (IA purchases, you deploy).

Oh, and of course, BACK. UP. EVERYTHING.

Edit: changed the DL address to a freshly uploaded file, probably some registration issue with the Yahoo site.
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Old January 17th, 2007, 04:56 PM
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Default Re: Cold War 2020 mod: first release!

Plasma, is it possible to say, copy the US picklist .dat file into the slot for say El Salvador, and get the AI to pick like it's the US; if you wanted to replace El Salvador with a US style force?
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Old January 17th, 2007, 05:09 PM
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Default Re: Cold War 2020 mod: first release!

BTW your link to the Pick List design doesn't work, is there a chance you can email it to me at ryancrierie at yahoo dot com?
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