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January 6th, 2007, 04:17 PM
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Major
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Join Date: Sep 2005
Posts: 1,007
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Re: Orcs, goblins and humans?
in Dom 2, in addition to the Norse elves (vanir) there where a more Gaelic elf, in the nation of "man," the sidhe.
that aspect of man is not yet in the game, I believe, but is supposed to be added in an update at a later time.
Frankly, every other fantasy game ever made has the human vs orc conflict. It's often referred to as "vanilla fantasy" and I personally am very much burnt out on it. Thats why I am glad Dom 3, and its predecessors, go out of their way to be more imaginative.
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January 6th, 2007, 04:57 PM
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Sergeant
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Join Date: Dec 2003
Location: Würzbueg, Germany
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Re: Orcs, goblins and humans?
For me, the biger Bakemono just look like orcs in samurai armor
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January 6th, 2007, 06:01 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: Orcs, goblins and humans?
Quote:
PrinzMegaherz said:
For me, the biger Bakemono just look like orcs in samurai armor
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Uruk-hais  !
Wish_for_Blood_Slaves,
Sidhe will be back in the next patch I suppose, already most units are in the game (near id 1650, mixed with Lanka) 
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January 6th, 2007, 08:21 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: Orcs, goblins and humans?
The most important difference between modern fantasy concepts and the ones expressed in Dominions and mythology, is that, if you're just a little different from a normal, everyday, Joe-schmoe human, you're likely to command powerful magical forces. Dwarves have them, goblins have them, if there were orks in the game, you can bet they'd be rockin' the blood-magic. Races also tend to be a little smarter and a lot more interesting and varied than you'll find in the pages of the "average fantasy novel". You need to be smarter, even when you're a goblin, because if you're not, your nation, kids, friends, house, and god are toast. And yes, the hero still always wins, but sometimes the hero is a demon-cannibalizing mutant samurai.
__________________
You've sailed off the edge of the map--here there be badgers!
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January 6th, 2007, 11:31 PM
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Major
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Join Date: Sep 2005
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Re: Orcs, goblins and humans?
I really want to mod the heros for yoni into characters from such as inuyasha. It is my secret shame.
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January 6th, 2007, 11:36 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: Orcs, goblins and humans?
now we all know.
__________________
You've sailed off the edge of the map--here there be badgers!
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January 7th, 2007, 06:13 AM
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Sergeant
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Join Date: Jan 2006
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Re: Orcs, goblins and humans?
Faenaris -- as everyone else has already convinced you -- the national variety (and variety in general) in Dominions 3 will be more than enough to sate your desire for fantasy. If still you really want that Warhammer-esque experience, I've produced four relatively-balanced nation mods based on Britannia/Empire, Wood/High Elves, the Vampire Counts, and the Dwarves. You can find 'em in the mods sub-forum on here once you get the game. Have fun playing!
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January 8th, 2007, 03:36 PM
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Corporal
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Join Date: Jan 2004
Posts: 68
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Re: Orcs, goblins and humans?
Quote:
PDF said:
Quote:
PrinzMegaherz said:
For me, the biger Bakemono just look like orcs in samurai armor
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Uruk-hais !
Wish_for_Blood_Slaves,
Sidhe will be back in the next patch I suppose, already most units are in the game (near id 1650, mixed with Lanka)
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I played a ME "Cradle of Dominion" game with only recruiting Dai-Bakemos as a personal constraint. Yeah, it pretty much played like I'd expect an Uruk-Hai faction to.
(Favorite bit: Army of Dai-Bakemo longbows vs. army of Man longbows. Although watching inconcievably large Pangean hordes break on knots of disciplined infantry was heart-warming.)
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