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Old January 7th, 2007, 10:13 AM
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Default Re: Suggestion: Mapmove & Armor

Quote:
Endoperez said:
Res costs are affected by size. Arralen tested (some? all?) of them a while ago. Ask him for details.
Is that all rescosts? As in, weapon #6, shortsword, costs 2 resources for a size 2, human unit (as well as size 1 units like hoburgs), but does it cost more for cavalry? And the same thing for armors. A larger armor rescost would be logical, a war troll is much larger than an average human, hence needs more chainmail. The different sized units already have different base resourcecosts, and I'm actually trying to find that out as well as the rescosts for the weapons and armor.

If anyone has any information on the ressize multipliers or other mechanics, that'd be greatly appreciated. Arralen?

Edi
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