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January 7th, 2007, 12:07 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Mid Era Game, 30prov/player, processed map
Quote:
DrPraetorious said:
I'm effectively dead, persisting only to burn as many of Man's provinces as I can before my dominion winks out. I can take Twain's turn rather than letting him stale.
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Yea, life's hard for Man at the mo.
A 2000+ strong undead army, rampaging through my lands.
Arco mages teleporting in, then returning home.
Mages dieing by the bucket load to soul hunts.
It's the end of days for Man...but we still have 1 or 2 more tricks to try out before the end...I will use this game to get some practice in with higher level magic.
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January 7th, 2007, 02:03 PM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
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Re: Mid Era Game, 30prov/player, processed map
It looks like the war of the 3 desesperate nations. If I've finally find some ways to annoy you, Arco isn't really in a better position, I still have to win a real battle against your armies and was so unlucky with indie sites that I feel like playing Dom 3 when my neighbours have a dom2-like access to all magics (there are even earth gnomes to cast destruction on my hoplites in Man's armies, it's rather depressing)... It seems I can only eventually win this war economically, after dozens of turns of harassment, and have to hope Pangea (or Oceania who knows...) won't achieve victory conditions before (and if I succeed and become a threat for other nations, I will probably have even more difficulties facing the high end summons the other powers have).
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January 9th, 2007, 02:46 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: Mid Era Game, 30prov/player, processed map
Server will be down briefly for routine maintanence.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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January 9th, 2007, 02:31 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 559
Thanks: 0
Thanked 4 Times in 2 Posts
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Re: Mid Era Game, 30prov/player, processed map
Deleted
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January 12th, 2007, 10:21 AM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
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Re: Mid Era Game, 30prov/player, processed map
Finally Arco has also won a first big battle (not so decisive, but after more than a year of war and three big defeats it's reinsuring).
This month was the one of our surprises for Man, prepared since a long time, like teleporting a massive army in his rear or using some secret weapons. But we are confident, Man has as many tricks for us.
Anyway this war is now entering a new phase and the next battles will be the most important.
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January 14th, 2007, 04:31 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Mid Era Game, 30prov/player, processed map
Turn 50 up.
As usual a mixed month for Man.
Good news, was Pangaea did not attack me like I thought he would, perhap he has bad memories of the 2 defeats I inflicted on him? Oceania appears to be fighting back against Pangaea which is excellent...
Arco is causing me all kinds of problems...he appears to have turned the tide and now is winning all the battles. Mind hunt, soul slay, doom, battle fortune...he's dishing it all out...
Ermor's 36 mage/1,500+ undead army is at least defeated.
Look's like its Arco who is my main threat not Pangaea, to think only 2 turns ago I was having visions of marching into Arco's heartlands...oh well lets see how we stand by turn 100...
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January 15th, 2007, 01:41 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 559
Thanks: 0
Thanked 4 Times in 2 Posts
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Re: Mid Era Game, 30prov/player, processed map
Deleted.
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