|
|
|
 |

January 10th, 2007, 03:38 PM
|
 |
General
|
|
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
|
|
Re: Why no Save game Feature
Quote:
Graeme Dice said:
After all, every single argument that people make about why a lack of a proper save feature is a good thing eventually boils down to the person whinging that "I lack the willpower to not endlessly save, so it's a good thing that developers take saving away from everyone else as well."
|
For me, and I'm sure others would agree, it comes down to the fact that I want the Illwinter developers spending their time fixing game bugs and improving the nations.
__________________
There can be only one.
|

January 10th, 2007, 03:57 PM
|
Private
|
|
Join Date: Dec 2006
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Why no Save game Feature
Quote:
NTJedi said:
Quote:
Graeme Dice said:
After all, every single argument that people make about why a lack of a proper save feature is a good thing eventually boils down to the person whinging that "I lack the willpower to not endlessly save, so it's a good thing that developers take saving away from everyone else as well."
|
For me, and I'm sure others would agree, it comes down to the fact that I want the Illwinter developers spending their time fixing game bugs and improving the nations.
|
Certainly there will be people who agree on both sides. I, for one, would like a save game feature and don't feel that it would be overly difficult.
If you don't want to use an option, turn it off...but don't deny the option to everyone else or try to make everyone else play a game the way you think it should be played.
|

January 10th, 2007, 04:02 PM
|
 |
General
|
|
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
|
|
Re: Why no Save game Feature
Quote:
Wyehl said:
Certainly there will be people who agree on both sides. I, for one, would like a save game feature and don't feel that it would be overly difficult.
If you don't want to use an option, turn it off...but don't deny the option to everyone else or try to make everyone else play a game the way you think it should be played.
|
Since the game only has two developers... I don't want them spending their time adding a feature which can already be done manually. Fixing existing game bugs is definitely a greater priority.
__________________
There can be only one.
|

January 10th, 2007, 04:24 PM
|
Private
|
|
Join Date: Dec 2006
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Why no Save game Feature
Quote:
NTJedi said:
Since the game only has two developers... I don't want them spending their time adding a feature which can already be done manually. Fixing existing game bugs is definitely a greater priority.
|
I understand your reasoning. And as far as game stopping bugs, I can agree. I just haven't encountered very many of those and, since other features are added with each patch (like new nations), I tend to think this is not a case of prioritizing major bugs over new features.
Without adressing all of the other specific arguments for or against Saves (but having considered them), I wanted to add my voice to the OP and to Graeme's. Some people think Game Saves are a no-brainer in this day and age and I would even suspect, that while some of the 'old crew' here might not like them, the general public might. Obviously, I don't have any evidence but one thing that struck me after reading this thread...having read game reviews...not having game saves is often listed as a negative and I don't think I have ever read a review that said a game was worse because it *did* have game saves.
|

January 10th, 2007, 06:38 PM
|
 |
General
|
|
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
|
|
Re: Why no Save game Feature
On a serious note, I'd just like to point out that I've seen quite a few posts insulting Gandalf for being a "fan-boy" etc. I have yet to notice Gandalf directly insulting anyone, even in retaliation. I think that shows a lot of will-power, in and of itself. More than I have at times, certainly.
Regardless of whether or not Gandalf Parker is a "fanboy", he does and has put in a great deal of work and effort to help others and make Dominions a better experience, and for that, I feel he has the right to be as much of a "fanboy" as he wants to be, and still get some respect.
And to all those who use large words without knowing what they mean, please do yourself a favor and use a dictionary. Yes it's amusing for the rest of us when you screw up, but we're all friends here and we don't really want you to look foolish.
__________________
You've sailed off the edge of the map--here there be badgers!
|

January 10th, 2007, 04:13 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Why no Save game Feature
Quote:
Wyehl said:
If you don't want to use an option, turn it off...but don't deny the option to everyone else or try to make everyone else play a game the way you think it should be played.
|
Generally Im all for that. But I think that some things just dont work that way. The same point can be made about cheat codes, or autoclients, or even serial generators. Those in favor of it say it wont ruin anything because those who dont want it just dont need to use it.
And keep in mind, this isnt about adding it. Its about making whats already there easier for anyone to use. Making it a choice on the menu.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|