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Old January 10th, 2007, 06:40 PM
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Default Elemental paths, crippling, ethereals...

Tramplers have difficulty trampling anything that's ethereal, and can't trample anything that's the same size or larger. It's not too hard to get etherealness.

Try, say, a Bane Lord with a Robe of Shadows, a Snake Bladder Stick, and a Lucky Coin or Luck Pendant. It's fairly cheap, hard to trample, and will be spamming the area with poison gas *and* its innate chill aura. Or running against a C'tis front line of Dispossessed Spirits (ethereal, so hard to trample; *and* a cheap bulk summon, so easily replaceable) backed by Poison Slingers.

The AI doesn't really make plans of this sort; it doesn't even have a good grasp of what different magic items do, so it distributes pretty oddly
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