.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old January 11th, 2007, 01:46 AM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: It\'d make a reasonable game configuration option.

I totally agree with that one. If you haven't picked any Luck scales, you shouldn't be getting 3000 gold, a handful of fire gems, and a magic item, for atleast 3 years into the game.

It's hard to adjust the price of luck/misfortune, or any scales, because they all are set to cost 40 points per level. That means changes to them need to be done to the business end, rather than the input end, and that can be tricky. It would be nice if scales reflected upon the size of a starting map, the number of nations, how large your nation happens to be at a given time, etc. The above 3000 gold ++ is fantastic if you get it the first turn, but not quite as good when you own 2/3rds of the map and gold's like water to you.

Dynamic scales I imagine would be a programming nightmare, though.
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:56 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.