Re: RFC--New Mod: Golden Age
1. Cure affliction. I don't think so. A unit that does it--sure. I can add one in one of the sites if you want. What storyline should I use for the unit? Name, background, etc. I'll throw it in!
2. Flying. Sure. However, how would this fit in with the normal idea of "divine"? I agree that if your god/pretender is a master of air then it makes sense, but the general priest magic is not oriented in any direction at all. If I make one holy spell that is air oriented, any holy unit can use it (e.g. a priest to the water god Tursuk). Not sure this should be done.
3. Weapons of normal units do double damage to undead/demons. This is a thematically good choice, if you hold to the course of generic holy priest magic. However, priests already have a boatload of anti-undead/demon magic. Not sure if it would be worth it in this case.... It might also unbalance the game.
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--Uh-Nu-Buh, Fire/Death
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