.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEV Modders Knowledge Base

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old January 12th, 2007, 08:51 PM

Raapys Raapys is offline
First Lieutenant
 
Join Date: Jan 2005
Posts: 689
Thanks: 0
Thanked 0 Times in 0 Posts
Raapys is on a distinguished road
Default Re: Strategies.txt Knowledge Base

From my experience it's not actually possible to prevent a weaponless ship from running away( when under AI control), regardless of what the strategy says. Anyone else had different results?

Quote:
The last comment quoted above is critical to your mod running correctly when played by another person. If you do not tell the user they will need to create new strategies so that your new unit types are included; or if you do not build new default empires (including any quick starts) the ships they build will just run away from each other.
This can be avoided.

Replace( or make, if you don't have the folder/file already ) the Default_AI_Strategies.txt file in SEV\Your Mod\Empires\Default\ with the modified version and all new empires created will use it by default.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.