Re: Haida Gwaii Mod (looking for beta testers)
I'll definitely check out the sites.
I don't know. Considering there are hundreds of different Kachina (I used to wear a silver Kachina emblem around my neck, until it was stolen), a Pueblo/Anasazi nation is certainly concievable. Could even include sacred coyotes in there.
For that matter, are coyotes indigenous to the Haida ancestral lands? I would-in my more or less ignorance on the subject-assume the wolf would be more totemnic. I'd like to see a sacred wolf in the game, anyway-just the standard wolf, only sacred class.
A suggestion for a sacred but recruitable water creature would be the Pike. Tough and dangerous for river fish, and they can get quite large-but not so large as to be overwhelming or unbalancing. Maybe the sacred pike even goes berserk?
I imagine the snapping turtle is part of their mythos too. Just a thought, but what if they had a summonable sacred version of the Asp-Turtle? Now that would be a powerful amphibious summons.
I summoned a bunch of frenzied Moksgmol and they tore apart a tribe of lion warriors. For a level 4 conjuration though, they should be sacred.
Suggestion: Combine the two, make them a level 2 summon, and just give Moksgmol berserk ability, and maybe code them so that if the trampling bear (no berserk) form "dies" it "transforms" into the Frenzied Moksgmol (berserk) form. This is kinda-sorta-maybe like what bears do in the wild-walk around on all fours until they're threatened or ticked off.
It'd be interesting to see a unit go from trampler to standard fighter, and I bet quite effective on the battlefield.
Ok, I'm gonna go read up on the subject...
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