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January 14th, 2007, 12:54 AM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
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Re: Haida Gwaii Mod (looking for beta testers)
Tyee indeed means chief. I was hoping you would come across the canoe smasher! What a fantastic weapon.
It is also worth noting that the peoples of that region cut down massive redwoods and carved insane canoes out of those trees. It is speculated that they were able to sail all over the place in those canoes, as far away as Asia and as far north as the Artic circle.
I am not sure about you HoneyBadger, but I am immensely impressed with the tribes of that region. Once you read about what they accomplished before the Europeans came along, WOW, it is simply incredible. They were able warriors, great craftsmen, they had a complex culture and economy, and achieved many incredible things that have slipped into the realm of obscurity.
The Sgaana Tyee represents the banner/sailing chiefton role.
Originally this mod was supposed to represent all of the pacific northwest tribes, but I focused more on the Haida Gwaii overtime. I felt that since they had a natural barrier from the other tribes, that their culture would be just a small bit less generic to the other cultures in the area who were based in the mainland. That being said, you will find splashes of the other cultures mixed in. Some of the words used are even from Inuit and not specifically Haida language.
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January 14th, 2007, 01:27 AM
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Re: Haida Gwaii Mod (looking for beta testers)
I am indeed impressed by them. I'm glad I've gotten to know the Haida a little bit better, thanks to your mod.
I don't think it would hurt the originality of your Haida mod to include some of the themes they would have most likely been familiar with, but didn't originate themselves.
I'm kind of surprised at the lack of a Sasquatch  He'd make a good stealthy summon, I think.
If you are going to do a specifically (or atleast regionally) Haida mod, and are concerned that the Pueblo people won't be represented, I'll be glad to help you create a Pueblo mod, and you can keep true to your vision.
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January 14th, 2007, 05:56 PM
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Moby Pretender
Ok, I've actually got an idea for an SC Pretender for Haida (my personal favorite.) called the Moby.
I found a beautiful picture of a grey sperm whale, so I'm going to get you a picture of that, and I'll do all the work to get atleast the picture mod-ready.
Off the top of my head, I'm thinking a huge amount of hp (300 or more), good natural protection, size 6 trampler, a bite attack, massive str, good combat movement and 3 province move, poor def, poor perc, fair to decent MR, natural rejuvenation, 5% regeneration (maybe) and a cold aura-to represent a wake. 100% resistant to cold, 50% resistant to poison. Good supply bonus. No starting paths (alternately, 1 path water), 3 misc item slots, aquatic only (if possible, unable to ever leave the water, even wearing an amulet of the fish). 80 points to increase. Not too expensive, maybe even 0 points if it has no water path, since it's not too different from an Ancient Kraken, only with less ability to gain magical paths.
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January 16th, 2007, 07:31 AM
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Re: Moby Pretender
Quote:
HoneyBadger said:
Ok, I've actually got an idea for an SC Pretender for Haida (my personal favorite.) called the Moby.
I found a beautiful picture of a grey sperm whale, so I'm going to get you a picture of that, and I'll do all the work to get atleast the picture mod-ready.
Off the top of my head, I'm thinking a huge amount of hp (300 or more), good natural protection, size 6 trampler, a bite attack, massive str, good combat movement and 3 province move, poor def, poor perc, fair to decent MR, natural rejuvenation, 5% regeneration (maybe) and a cold aura-to represent a wake. 100% resistant to cold, 50% resistant to poison. Good supply bonus. No starting paths (alternately, 1 path water), 3 misc item slots, aquatic only (if possible, unable to ever leave the water, even wearing an amulet of the fish). 80 points to increase. Not too expensive, maybe even 0 points if it has no water path, since it's not too different from an Ancient Kraken, only with less ability to gain magical paths.
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It'll fit an aquatic nation, but Haida is a land nation and I can't imagine an "amphibious" whale 
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January 16th, 2007, 03:00 PM
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Re: Moby Pretender
Yes, but they also get most of their food from the ocean and it's technically an amphibious nation.
I don't think that every single Pretender has to share every single physical quality with it's worshippers, even considering Roleplaying, do you?
That would kind of preclude flying Pretenders worshipped by human nations. A whale Pretender is certainly something the Haida reasonably might worship, just as certain south-seas cultures worship a great shark, others equate the Devil with a giant manta-ray, quite a few cultures consider the salmon to be holy, and many, many cultures worship the alligator/crocodile.
Having a purely aquatic SC Pretender gives the Haida a strategic choice also, enabling them to expand underwater more easily, perhaps on the level of Agartha.
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January 16th, 2007, 03:01 PM
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Re: Moby Pretender
That and, as stated above, I really like SCs. There aren't enough true SCs in the game.
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January 16th, 2007, 03:48 PM
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Lieutenant Colonel
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Join Date: Nov 2006
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Re: Moby Pretender
Quote:
HoneyBadger said:
I don't think that every single Pretender has to share every single physical quality with it's worshippers, even considering Roleplaying, do you?
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Absolutely not. What will happen however when someone selects this pretender, starts his game, and the huge whale ends up in a land province? (the nations capitol)
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January 16th, 2007, 03:57 PM
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Re: Moby Pretender
Good point, further consideration is obviously needed.
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