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View Poll Results: Would you participate in a multi-player user campaign?
Yes, I'd would like to participate. 9 69.23%
Nope, I wouldn't have any interest in this. 1 7.69%
Maybe, I'd have to learn more. 3 23.08%
Voters: 13. You may not vote on this poll

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  #1  
Old January 18th, 2007, 06:37 PM
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Default Re: WinSPWW2 Multi-player User Campaigns?

So to clarify then with the default AI opponent it's a race to capture the victory locations right?

Once a vl is captured what is to prevent another unit from attempting to re-capture it?

T_R
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  #2  
Old January 18th, 2007, 08:32 PM
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Default Re: WinSPWW2 Multi-player User Campaigns?

Quote:
Tiger_Reyth said:
So to clarify then with the default AI opponent it's a race to capture the victory locations right?

Once a vl is captured what is to prevent another unit from attempting to re-capture it?
Not sure I follow you. Do you mean at the tactical level or the operational level? IN most cases the AI (if on the defense) already controls the VH's. This is at both levels.

If you mean captured by another friendly unit there is no incentive for anyone to do this. Players are not in competition with each other. NO points are given for capturing anthing, its a mattrer of completing the assigned mission goals for the team as a whole.
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  #3  
Old January 19th, 2007, 07:42 PM
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Default Re: WinSPWW2 Multi-player User Campaigns?

So it is a team competition for who completes their mission first?

T_R
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  #4  
Old January 19th, 2007, 11:09 PM
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Default Re: WinSPWW2 Multi-player User Campaigns?

Quote:
Tiger_Reyth said:
So it is a team competition for who completes their mission first?
There is only one team of players, at least at this point in the system's development. All players work together to accomplish the team mission/objective.

In the playtest version this mission/objective is the capture and clearing of the villages (Sidi Sultan and Sidi Sueicher) and the road between them. It doesn't matter who takes what area or who does most of the fighting. It is simply an enhanced User Campaign where more than 1 player is participating in a custom tailored storyline.

It all about fun, not necessarily competition between any two or more players, except maybe for bragging rights.
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  #5  
Old January 20th, 2007, 03:04 AM
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Default Re: WinSPWW2 Multi-player User Campaigns?

Ok I get it. It is then like middle ground between just playing the comp in a battle and playing full PBEM with a human.

T_R
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Old January 20th, 2007, 03:38 AM
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Default Re: WinSPWW2 Multi-player User Campaigns?

Yes, at least until I add in players for the enemy forces if at some point I decide to to do that.
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Old January 20th, 2007, 03:45 AM
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Default Re: WinSPWW2 Multi-player User Campaigns?

Well of course one thing that would help that effort is to set like a solid and inflexible 2 or 3-day limit on all moves so that if violated the AI automatically takes over.

See I think that macro-level AI is pretty simple and could easily be simulated with some well thought out charts and tables. I mean there's not much to think about, there's not many options. A series of charts and tables controlled by the admin should do it, right?

Secondly there would have to be a pretty low limit on the total number of players to keep the admin workload down...

T_R
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