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January 20th, 2007, 01:28 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Re: SFTC PBW Game
Where do I downlaod the mod anyway.
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January 20th, 2007, 01:35 AM
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Brigadier General
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Join Date: Nov 2001
Location: WA
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Re: SFTC PBW Game
It's with the rest of the stuff in the Scenarios and Mods Sub-Forum. The direct link is here .
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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January 20th, 2007, 02:24 AM
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Major General
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Re: SFTC PBW Game
Inetresting. I like how you set up some things, but I'm not convinced it is ready for a game. I tried x-ray lasers and it wouldn't recognise the containment vessels. The ships are a bit slow aren't they. They need an aweful lot of engines.
another thing I discovered was the ships I made had no interest in fighting, they just retreated.
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January 20th, 2007, 02:52 AM
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Brigadier General
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Re: SFTC PBW Game
Yes to the engines and speed. The X-Ray was working but I broke it again.  It will be working in the next patch; again! (Shame on me!). I am not seeing them run from each other in combat. If you have a missile boat design check that you put at least one magazine on it. If that isn't working can you attach the save game here so I can look at it? Thanks!
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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January 20th, 2007, 04:49 AM
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Major General
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Re: SFTC PBW Game
They use cannons. If I start them next to each other they blast away, but otherwise they start retreating. I'll try to figure out a savegame.
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January 20th, 2007, 07:48 AM
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First Lieutenant
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Join Date: Aug 2003
Location: New Zealand
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Re: SFTC PBW Game
your "retro construction" is confusing, when you say "retro construction I thought "building up ships quickly using retroseries design and retrofiting"
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January 20th, 2007, 12:15 PM
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Captain
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Re: SFTC PBW Game
Ok...
1. Kana
2. PES
3. Hippocrates
4. RandallW
5. se5a ?
6. ???
At best it would be nice if we could get people who actually have a passing knowledge of the boardgame Starfire. Yet I dont think that is neccasary a deal breaker. Also I guess we can wait till the next patch from Aaron, and the follow up patch from PES.
I hope your keeping good notes of your changes PES...
Basically what he means by retro construction, is just the ability to add older components to a ship hull after you have developed new and better components. This is for the purpose of espionage, trade, goodwill, deception, etc...
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January 20th, 2007, 05:43 PM
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Brigadier General
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Re: SFTC PBW Game
Quote:
Randallw said:
They use cannons.
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There aren't any cannons except the Energy Pulse Cannon? Do you mean Guns? They need ammo, look at the component description and ordinance usage. Dumb question but are you sure you downloaded the right mod? 
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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January 20th, 2007, 09:07 PM
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Major General
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Re: SFTC PBW Game
yeah sorry, guns. I made a test game. With frigates they will fight, but with the monitors I originally started with they just turn and retreat.
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