|
|
|
 |

December 9th, 2001, 05:12 PM
|
General
|
|
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SEIV Gold and Satellites
quote: Originally posted by Q:
There is still a problem with point defense: If missiles come from the opposite side of the planet, satellites with point defense cannons may not be able to stop attacking missiles and fighters that target the planet. Weapon mounts do not affect point defense cannons. The only possibility I see is to make a special PDC, that can be used only with sats and has an increased range.
Even better, make a PDC mount (Yes, you can make a mount specifically for PDC) just for sats, WPs, and bases. Give it extra damage and range then reduce the default PDC somewhat. Ships will have a harder time defending against missiles while fixed defenders will be stronger. Doesn't this make good sense? Wouldn't a non-mobile sat, WP, or base have just as much reason to have more accurate and more powerful PDC as main weapons?
[ 09 December 2001: Message edited by: Baron Munchausen ]
|

December 9th, 2001, 05:17 PM
|
General
|
|
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SEIV Gold and Satellites
Regarding sat Groups: Yes, there should be a way to spread them around a little bit. There is a setting called "Combat Satellite Group Amount" in SETTINGS.TXT that doesn't seem to do anything. Would be nice if a stack of 50 or 60 sats was broken up into Groups of 20 (the default setting) or less and scattered around when combat actually began, wouldn't it? All I can say is, keep pestering MM so he'll make thet setting actually do something. 
|

December 9th, 2001, 07:00 PM
|
 |
Colonel
|
|
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SEIV Gold and Satellites
Thank you Baron for this excellent idea! I wasn't aware of the possibility to make a special mount for PDC alone.
|

December 9th, 2001, 08:10 PM
|
 |
Captain
|
|
Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
Posts: 907
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SEIV Gold and Satellites
For those interested in new mounts (for satts, pdc, missiles etc.) I have posted the latest Version of the Deathstalkers Mount Mod in the Data section of the new downloads. Enjoy. 
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
|

December 9th, 2001, 11:15 PM
|
General
|
|
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SEIV Gold and Satellites
quote: Originally posted by Q:
Thank you Baron for this excellent idea! I wasn't aware of the possibility to make a special mount for PDC alone.
I think it's generally well known that mounts do not affect seeker range or damage now. But you can still get a good use for them. I've setup a "Reduced" mount for missiles on fixed installations. Sats/WPs/Bases get a 20 percent size reduction (from 50kt to 40kt since all seeker components are 50kt). This lets them cram 5 into the same space that only 4 occupy in a ship of the same size. Between this and and Direct-fire and PDC mounts, immobility looks much better than in the default game.  And it makes perfect sense, too. Yeah, non-mobile missile racks can be packed closer together. Ships need extra heavy racks and shock-absorbing equipment to keep the missiles from banging around, and possibly BANGing the whole ship by going off in the ammo tray instead of against the enemy. 
|

December 10th, 2001, 10:01 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Dec 2001
Location: Scottsdale AZ
Posts: 1,277
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SEIV Gold and Satellites
The new mounts seems promising. I had been fascinated with the challenge of using un-modified SATs. I have these gripes.
1). Lack of Multiplex targeting is the biggest problem. Especially with a 100 SAT group.
2). High cost of Targeting and ECM, but a brain SAT can enhance a group. HEY, fighters get it cheap!
3). High cost/size of shields in relation to weapon payload. Again, fighters get it cheap!
I had fun using them to defend wormholes in storm sectors that render shields useless and muck up combat sensors.
STORMS:
4). Out of a 100+ tries, I can not create a storm that interferes with combat sensors.
I have ordered the GOLD. I hope it's more balanced. I want to use SATs for more than 10 turns
__________________
So many ugly women, so little beer.
|

December 11th, 2001, 05:48 AM
|
 |
Corporal
|
|
Join Date: May 2001
Location: Indiana
Posts: 71
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SEIV Gold and Satellites
Another fix to the current problem may be to create a mass of slow moving drones instead of satellites. Use these as satellites to defend the planet. Give them only one movement point, then they will travel to the side of the planet the attacking fleet is coming from. They would disperse as you could put them into formation.
Any ideas on whether this would actually work from our SEIV Gold fans? I haven't bought Gold yet, but plan on ordering before Christmas.
__________________
The Good Doc
Henceforth I spread confident wings to space
I fear no barrier of crystal or glass;
I cleave the heavens and soar to the infinite.
And while I rise from my own globe to others
And penetrate even further through the eternal field,
That which others saw from afar, I leave far behind me.
-Giordano Bruno
On the Infinite Universe and Worlds, 1584
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|