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  #1  
Old February 26th, 2009, 12:39 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: design just ONE province

Sorry Stavis. I thought I had all the add-on zips.
But you are right, we can always use more. However if you did 2 for each LA nation, and we have 1 for each MA nation, then it appears we need mostly EA gods.

Also I want to make the point that we have many "killer" provinces. IMHO we need to water down the mix abit with just some interesting and logical ones. Same point I guess for the gods. Do not be afraid to turn in a god build because you dont think its a killer god. As long as its better than a purely randomly created god then it will be good to add in. I feel we mostly need variety.

It wouldnt be a bad idea to have each nation-guide represented. Those who did guides, and those who have favorite guides, should make an effort to see that its god/scales are included.
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  #2  
Old February 25th, 2009, 11:46 PM
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Default Re: design just ONE province

Province Name: "The Golem Heights"

#commander "Golem Crafter"
#additem "Starshine Skullcap"
#additem "Crystal Coin"
#additem "Lead Shield"
#additem "Amulet of Antimagic"
#additem "Earth Boots"

#units 10 "Golem"
#units 10 "Siege Golem"

Magic Site: Meteorite Cliffs (#605)

Poptype: random

Sitemask: Mountain / Boardermountain
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  #3  
Old February 26th, 2009, 03:41 AM

chrispedersen chrispedersen is offline
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Default Re: design just ONE province

Awakened Quarry

5e: (You'll see why).


Crusher Commander (copy of Father Illearth, toned down a tad).
Lead Shield
AMR
Blood Stone
Boots of Earth Power
30 earth gems.

Defenders: 40 crushers, set on Hold and attack in far rear.

Script: Curse of stones.

Angle: Crushers move incredibly slow. Combine with Curse of Stones, and earth meld opponents will rack up the exhaustion, and risk timeout. The slower crushers will not face these problems.







Lab
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  #4  
Old February 26th, 2009, 08:26 AM
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Default Re: design just ONE province

Father Illearth with Boots?
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  #5  
Old February 26th, 2009, 01:02 PM

thejeff thejeff is offline
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Default Re: design just ONE province

I'd disagree about including gods from most of the guides. Those are often very focused on a particular strategy that the AI isn't going to implement. If you take that god, then build troops haphazardly like the AI does, you're not going to get decent results, possibly worse than random.
Example: Baalz's Eriu guide. The god design is all about getting a bless for Sidhe Lords, so that with minimal gear they can be impressive raiders. The AI simply won't do that, so the bless will be wasted. Used occasionally on the troop sacreds who it isn't designed for.

The AI generally does better with more generic high-scale builds than the more optimized and focused designs.

That said, there are guides that are more general, whose suggestions would make good pretenders.
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  #6  
Old February 26th, 2009, 05:44 PM
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Default Re: design just ONE province

Plains of the Lion Tribe

Good numbers of lion tribe warriors and archers, plus several lion tribe witch doctors and a dozen or so lions (and maybe even a couple of Summer Lions)

Forests of the Wolf Tribe could be similar.
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  #7  
Old January 30th, 2010, 01:21 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: design just ONE province

Now that the terrain for CAVE has started showing up on player-created maps (and I manually add them to the generated maps I offer at my site) we have a need for some interesting cave provinces that are JUST caves. Surely some magic sites and units in the game would be uniquely suited to being found in a cave.
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  #8  
Old January 30th, 2010, 11:38 PM

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Default Re: design just ONE province

Conclave of wyrms (see balance mod for sprites)

1 D
1 W
1 F
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  #9  
Old January 31st, 2010, 12:26 AM
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Default Re: design just ONE province

Interesting.
But SemiRand uses map commands, no mod commands.
And I dont think there is a version for CBM.
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  #10  
Old January 31st, 2010, 12:46 AM
Squirrelloid Squirrelloid is offline
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Default Re: design just ONE province

A site with recruitable mooseknights, duh. Wasn't it obvious? Mooseknight poptype would be ideal. (To hire mooseknights you must prove yourself in mortal combat!)
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