Re: Guarding thugs
Some mages are pretty tough on their own: I'm playing EA Atlantis and there are those nice Basalt Kings.
I have seen the guards react to assault only if the enemy is in melee range. i.e.: if there are 10 guards and only one of them has an enemy in range, it will land some timid blow (apparently they don't attack every round... but I could be wrong) while the other keep standing still, leaving their comrade to their fate.
So you have this group of guards getting killed one after another, just beacuse enemies mass on the first unit they encounter while the guards mass on their commander (but I guess that should be the task of a bodyguard troupe anyway).
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