|
|
|
 |

January 25th, 2007, 04:00 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: What is the problem with SE5?
Azselendor said:
Forced Simplification would force it to operate via drag and drop...
Except that drag and drop is the same number of operations. Mouse down, move, mouse up, versus: Mouse click, move, mouse click. I'm not sure how that makes the interface any simpler to use?
Though really, drag and drop is a lot more operations overall, because in the current system you can do simple shift-clicks to add multiple copies of the same component without moving back to the component list and reselecting it. Double-click for auto placement beats both though.
|

January 25th, 2007, 04:07 AM
|
 |
First Lieutenant
|
|
Join Date: May 2003
Location: Gettysburg Sector
Posts: 785
Thanks: 7
Thanked 5 Times in 5 Posts
|
|
Re: What is the problem with SE5?
most people are used to drag and drop as a natural function of computer usage. Forced Simplification forces us to use simplest and most natural means of accomplishing a task.
|

January 25th, 2007, 05:25 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: What is the problem with SE5?
I just don't see how it would provide any improvement what-so-ever. There is a visual indicator of what is happening when you click on a component, just as you see in a normal drag and drop. It might take a split second to retry with just a click if you first try a drag and drop, but that is all.
If the current system was eliminated and replaced with drag and drop, it would slow ship design down tremendously. Drag and drop of one item at a time is extremely tedious. You could potentially keep the shift functionality to be able to add a second (and a twelfth) copy of a component with just clicks on nearby boxes, but that would seem to violate the "forced simplification."
"Forced Simplification" seems a little like buzz word marketing to me... ala synergy.
|

January 25th, 2007, 05:48 AM
|
Corporal
|
|
Join Date: Mar 2005
Posts: 163
Thanks: 0
Thanked 3 Times in 3 Posts
|
|
Re: What is the problem with SE5?
I cant honestly say that drag and drop would make things any easier for me either.
|

January 25th, 2007, 10:11 AM
|
 |
First Lieutenant
|
|
Join Date: May 2003
Location: Gettysburg Sector
Posts: 785
Thanks: 7
Thanked 5 Times in 5 Posts
|
|
Re: What is the problem with SE5?
Actually Fyron, Forced Simplification isn't a buzzword. It's a term that originates in gaming and pioneered by the MIT BlackJack team.
|

January 25th, 2007, 10:37 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: What is the problem with SE5?
The problem is that Simpler != Easier
And I agree with Fy. Forced Simplification sounds a lot like a buzzword... maybe a larval buzzword.
__________________
Things you want:
|

January 25th, 2007, 11:27 AM
|
 |
Brigadier General
|
|
Join Date: Nov 2001
Location: WA
Posts: 1,894
Thanks: 5
Thanked 3 Times in 3 Posts
|
|
Re: What is the problem with SE5?
Buzzword or not I agree with Fyron and SJ. Drag and drop does not mean natural or simple. Point in case click move click; the current system, was the only system at one time. Had you asked then it would have been called the "natural" system. Now we have drag and drop which is replacing click move click. Which is natural? With all due respects to the MIT team they don't study humans so they have no bases to call anything "natural". There is nothing natural about either click or drag. It is a matter of current trend. In this case current trend will detract from functionality. I suppose than the real question we should be asking is "Which is more fun; functionality or current trend"?
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|