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January 26th, 2007, 06:47 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Upkeep for summoned units
Quote:
Edi said:
Known recruitment prices for summoned units so far:
Trolls: 60 gold --> 4 upkeep per troll per turn.
Troll Kings: 150 gold --> upkeep 10
Sea Kings: 150 gold --> upkeep 10
Sea Trolls: 50 gold --> upkeep 3.33
Foul spawns: Average recruitment cost 1 gold --> upkeep 0.07. To make it simple, every 15 fould spawns cost 1 gold to upkeep. The more powerful ones like Ettin and Chimaera are 0 recruitment cost, it's the man-sized almost useless chaff that costs money. One of them had a cost of 2, the rest are 1 and one was 0.
More news as the DB progresses.
Edi
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This explains why, when playing Atlantis, I cast 3 Troll kings court and 2 Sea Kings court in a single turn and went bankrupt. 
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January 26th, 2007, 11:24 PM
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Corporal
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Join Date: Sep 2006
Posts: 64
Thanks: 1
Thanked 4 Times in 2 Posts
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Re: Upkeep for summoned units
bah... i just KNEW my agarthan troll-spam/utterdark scheme was too good to be true.
That also explains why my upkeep is higher than I thought it should be in my current game. Poor trolls are just too darn greedy for their own good.
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January 27th, 2007, 05:12 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Thanked 695 Times in 267 Posts
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Re: Upkeep for summoned units
Correction to my above post:
Ettins cost 20 --> 1.33 upkeep.
The four-clawed big humanoid foul spawn costs 15 --> upkeep 1. The rest are as stated.
Edi
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January 27th, 2007, 09:07 AM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
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Re: Upkeep for summoned units
Yeah, not having the upkeep cost appear anywhere in-game is really a stupid oversight.
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January 27th, 2007, 07:29 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
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Re: Upkeep for summoned units
Quote:
PhilD said:
Yeah, not having the upkeep cost appear anywhere in-game is really a stupid oversight.
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Perhaps the gold upkeep information will be added in the units character information window for an upcoming patch... there's plenty of room.
__________________
There can be only one.
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April 10th, 2007, 08:07 PM
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Private
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Join Date: Jan 2004
Posts: 30
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Re: Upkeep for summoned units
I definitely second the call for upkeep for each unit to be visible on the unit info screen. I mean why not?
So I've been summoning wolves as LA Ulm, you know for fun, and I went looking for some info on upkeep, and here's this thread. My wolves don't seem to cost any upkeep, by the way, but I wouldn't swear to that.
So what it's looking like based on my reading is that SOME summons have upkeep, and some don't. Maybe. And while our first understanding was that the list of summoned units with upkeeps was quite short, there are actually quite a few summons that'll cost you gold. And there's no easy way to tell, because if things like foul spawn and Call of the Winds birdies have costs, then it isn't just a matter of recruitable = upkeep cost, is it? Or are those things recruitable?
Yeppers, I think being able to see the upkeep per unit in game would be fantastic.
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April 10th, 2007, 08:45 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
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Re: Upkeep for summoned units
Please grab Edi's spreadsheet from the Units, Weapons, Armor link in his sig.
Recruits and Summons: the "Cost Gold" column determines maintenance, at (Cost Gold)/15
Mercenaries: the maintenance is zero
Pretender: I have no idea if you have to pay maintenance on your pretender
I think it would be nice if "Cost" and "Maintenance" could be added to the "Hit Points" window so that it looks like this:
Hit Points: 10
Size: 2
Cost: 24
Maintenance: 24 / 15
...
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