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  #51  
Old January 27th, 2007, 06:39 PM
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Default Re: Trying To Add Ship Set, Work In Progress

@At: I got it, sorry about that you can use this one or replace it with your own. I will admit it is a little heavy on the armor per layer side. I have always felt that weapon platforms should always be armor heavy, you know like dug into the earth heavy.

@Fyron: But I tried IRC. People there talk for like five minutes then everything goes quite. Anyway about At's estimate I think he was rounding off. You know 99% instead of 98.9% which is probably a hell of a lot closer to your true on topic average. And hay, what's 0.1% percent amongst friends right?
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  #52  
Old January 27th, 2007, 10:31 PM
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Default Re: STNG Ship Set Available.

I am so fricking pissed off at this slot editor thing that I am about to say to hell with it and just use the crappy slots that that are already in the file. This thing sucks arse and is a real PITA to use.
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  #53  
Old January 27th, 2007, 10:32 PM
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Default Re: STNG Ship Set Available.

No what, F**K it! I am done with this damn slot editor and its bull crap.
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  #54  
Old January 27th, 2007, 10:38 PM
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Default Re: Trying To Add Ship Set, Work In Progress

Shang:
People can't talk nonstop for 24 hours a day... If you start up an interesting line of conversation, you will probably get people talking.
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  #55  
Old January 27th, 2007, 10:56 PM
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Default Re: STNG Ship Set Available.

Um.... What was the problem?

FYI, the copy and paste applies to the slot data, rather than the slots themselves.

New slots are given the properties of the copy buffer by default.

And right click means "move the selected slot here"

Do do things fast and efficiently, create a slot with all the properties you want, off to the side. Hit copy.
Now, right click where you want it, then repeat CTRL-N and right click to quickly lay down some tiling.
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  #56  
Old January 27th, 2007, 11:16 PM
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Default Re: STNG Ship Set Available.

Thanks SJ, I will do as you recommend. I was running into the problem where my models looked like they were off center and I could not get them to align. Then I would spend the time to make a nice slot lay out for a ship, only to have it not save it... I was getting frustrated.
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  #57  
Old January 27th, 2007, 11:18 PM
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Default Re: STNG Ship Set Available.

Any ways, I have the ship sizes down. (Klingons)
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File Type: png 490991-klingonships.PNG (1.03 MB, 147 views)
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  #58  
Old January 28th, 2007, 12:35 AM
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Default Re: STNG Ship Set Available.

Very cool I can't wait to see your written tutorial on this whole subject...
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  #59  
Old January 28th, 2007, 12:43 AM
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Default Re: Trying To Add Ship Set, Work In Progress

Quote:
Imperator Fyron said:
Shang:
People can't talk nonstop for 24 hours a day... If you start up an interesting line of conversation, you will probably get people talking.
But you're assuming I'm interesting! Just ask my wife she tells me I'm a wild bore every day! Or is that boar

Quote:
Atrocities said:
Any ways, I have the ship sizes down. (Klingons)
It's so amazing I feel tears coming to my eyes!
I think I have just found my new favorite shipset!
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  #60  
Old January 28th, 2007, 04:32 AM
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Default Re: STNG Ship Set Available.

Well I am going to call it a night. I have 70% of the klingon set done now.

I am working on the firing points, engine points, and slot lay outs. I should have the set ready for download by tomorrow evening.
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