.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 29th, 2007, 06:43 PM

shinigami shinigami is offline
Corporal
 
Join Date: Mar 2006
Posts: 117
Thanks: 0
Thanked 0 Times in 0 Posts
shinigami is on a distinguished road
Default Re: What Are Bounding Boxes and How Do I edit them

I think I've figured it out, AT. You've rotated your models in the XFileClasses but the box stays with the model's original orientation. It can be fixed, but you're not going to be happy. You would have to go back and rotate the models in the .x file. The downside is that doing this will screw up all your engine glows and firing points.
Reply With Quote
  #2  
Old January 29th, 2007, 08:59 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: What Are Bounding Boxes and How Do I edit them

Thanks, I just won't worry about it then for the time being.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #3  
Old January 29th, 2007, 10:59 PM
Spoo's Avatar

Spoo Spoo is offline
First Lieutenant
 
Join Date: Jan 2001
Location: Toledo, OH
Posts: 641
Thanks: 0
Thanked 0 Times in 0 Posts
Spoo is on a distinguished road
Default Re: What Are Bounding Boxes and How Do I edit them

I'm a little concerned that bounding boxes might be abusable by "cheat sets".

For example, if you put the bounding box outside of the ship, does that mean that all shots fired at that ship will miss?
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
Reply With Quote
  #4  
Old January 30th, 2007, 12:08 AM
President_Elect_Shang's Avatar

President_Elect_Shang President_Elect_Shang is offline
Brigadier General
 
Join Date: Nov 2001
Location: WA
Posts: 1,894
Thanks: 5
Thanked 3 Times in 3 Posts
President_Elect_Shang is on a distinguished road
Default Re: What Are Bounding Boxes and How Do I edit them

I wouldn't worry too much about it myself Spoo. Any cheat sets that surface will be quickly IDed and banned from play-be-web etc. The only place they will surface would be solo games and lets face the truth. If anyone is using a cheat set in a solo game it is either to test something or the AI has been improved that much. Oh and lets not forget about the consequences to reputation for the person who puts out a cheater set. They would be blackballed and it would take several more fresh non-cheat sets to repair the damage. It's not like you can say it was an honest mistake.
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
Reply With Quote
  #5  
Old January 30th, 2007, 12:12 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: What Are Bounding Boxes and How Do I edit them

Bounding boxes don't work that way. They are a final line of hit detection only after all other calucations are made. Right now there is no way to alter the Bounding Boxes so don't worry about it. Ships are still damaged and destroyed as proven by many many combat tests.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #6  
Old January 30th, 2007, 11:03 AM
Spoo's Avatar

Spoo Spoo is offline
First Lieutenant
 
Join Date: Jan 2001
Location: Toledo, OH
Posts: 641
Thanks: 0
Thanked 0 Times in 0 Posts
Spoo is on a distinguished road
Default Re: What Are Bounding Boxes and How Do I edit them

Okay. Good to know.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
Reply With Quote
  #7  
Old January 30th, 2007, 12:17 PM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: What Are Bounding Boxes and How Do I edit them

There must be something I don't understand. Why would the model or boxes have anything to do with determining hits in combat?

I would think that the calculations and determination of hit/miss would be done by the game engine and a hit/miss decided; then the game graphics would be drawn to show a hit/miss as appropriate. Sounds fishy.
__________________
Slick.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:51 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.